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        <title>Plughugger</title>
        <link>http://www.plughugger.com</link>
        <description>Advanced music tech blog</description>
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        <pubDate>Mon, 25 Oct 2010 13:06:59 +0200</pubDate>
        <lastBuildDate>Mon, 25 Oct 2010 13:06:59 +0200</lastBuildDate>
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            <title>Ultra Bass - 64 bass sounds for AAS Ultra Analog</title>
            <link>http://www.plughugger.com/8/post/2010/05/first-post.html</link>
            <description><![CDATA[<span  style=" position: relative; float: right; z-index: 10; "><a><img src="http://www.plughugger.com/uploads/2/2/5/4/2254605/9228941.png?140" style="margin-top: 5px; margin-bottom: 10px; margin-left: 10px; margin-right: 10px; border-width:1px;padding:3px;" alt="AAS Ultra Analog" class="galleryImageBorder" /></a><div style="display: block; font-size: 90%; margin-top: -10px; margin-bottom: 10px; text-align: center;">AAS Ultra Analog</div></span><div  class="paragraph" style=" text-align: left; display: block; ">Bass/bass//bass. Is it possible to get enough of  bass sounds? We at   Plughugger certainly doesn't think so, but then again, we are serious   bass fetishists.<br /><br />While creating the Ultra Bass soundset we one   goal in mind: to create a soundset that would cover both traditional   bass sounds as well as sounds that stand out more in a mix.<br /><br />Based  on the powerful synthesis  engine from Tassman, Ultra Analog rests on a  solid foundation  (sound-wise), which instantly ignited our creative  spark: to bring out  the true analog rumblings and nastiness of the  Ultra Analog VA-1.<br /> <br />Ultra Bass is mainly designed for electronic  styles such as house techno, but&nbsp; due to an equal share of classic bass  sounds this soundset will work  just fine with styles such as pop and  hip hop as well.<br /><br /><font size="2">-The Ultra  Bass soundset was distilled from 114  patches until only the 64 best  remained.<br /> -All sounds are 100% hand  made and are not the result of mindless  randomizing.</font></div><hr  style=" clear: both; visibility: hidden; width: 100%; "></hr><div  class="paragraph" style=" text-align: left; "><br /></div>]]></description>
            <pubDate>Thu, 13 May 2010 15:46:45 +0200</pubDate>
            <category>Uncategorized</category>
            <comments>http://www.plughugger.com/8/post/2010/05/first-post.html#comments</comments>
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            <title>Bassbox - 180 sounds for GForce ImpOSCar</title>
            <link>http://www.plughugger.com/8/post/2010/09/bassbox-180-sounds-for-gforce-imposcar.html</link>
            <description><![CDATA[<span  style=" float: right; z-index: 10; position: relative; "><a><img src="http://www.plughugger.com/uploads/2/2/5/4/2254605/251650.jpg?153" style="margin-top: 5px; margin-bottom: 10px; margin-left: 10px; margin-right: 10px; border-width:1px;padding:3px;" alt="Bassbox by Plughugger" class="galleryImageBorder" /></a><div style="display: block; font-size: 90%; margin-top: -10px; margin-bottom: 10px; text-align: center;">180 new sounds for Imposcar.</div></span><div  class="paragraph" style=" text-align: left; display: block; ">As most of the plugin world awaits the  anticipated release of version  2, the original Imposcar is in fact one  of the coolest synths ever  made. And the evergoing hype about the upcoming version gave inspiration  for a new soundbank.<br /><br />Bassbox is a collection of 180 new sounds with one common theme: bass!<br /><br />In   this soundset you will find basses spanning from 80s popish basses to   dark, wobbly and nasty. Hard detuned, soft, sweet, sad, hard, odd,  huge,  minimal, arpeggiated, sequenced, side-chained (fake of course),   overdriven, re-pitched.<br /><br />Bassbox is 180 new sounds divided up in five banks. Each bank with 36 sounds:<br /><br /><span style="font-weight: bold;">Bank 01 - Deep End</span>. Focus on dark and deep basses.<br /><span style="font-weight: bold;">Bank 02 - Noise</span>. These sounds all have a slight amount of noise in them.<br /><span style="font-weight: bold;">Bank 03 - Pitched</span>. Envelopes/LFOs were used to create movements in pitch.<br /><span style="font-weight: bold;">Bank 04 - Arpeggios</span>. And sequences.<br /><span style="font-weight: bold;">Bank 05 - Mix</span>. A bank without any set theme or creative limitations.<br /><br /><br />Bassbox is a serious bass injection for one of the best synthesizers ever made - for a silly price: 7.90 Euro.<br /><br /><span style="font-weight: bold;">Logic users - rejoice</span>! The UB version of Imposcar happily read FXB files, which means these sounds work perfectly alright within Logic.</div><hr  style=" width: 100%; clear: both; visibility: hidden; "></hr><div  class="paragraph" style=" text-align: left; "><br /></div>]]></description>
            <pubDate>Sun, 05 Sep 2010 21:32:17 +0200</pubDate>
            <category>Uncategorized</category>
            <comments>http://www.plughugger.com/8/post/2010/09/bassbox-180-sounds-for-gforce-imposcar.html#comments</comments>
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            <title>Pushball Electro - 290 sounds for DCAM Synth Squad</title>
            <link>http://www.plughugger.com/8/post/2010/09/pushball-electro-290-sounds-for-dcam-synth-squad.html</link>
            <description><![CDATA[<span  style=" position: relative; z-index: 10; float: right; "><a href='http://www.plughugger.comhttp://www.plughugger.com/uploads/2/2/5/4/2254605/3170676_orig.jpg?161' rel='lightbox' onclick='if (!lightboxLoaded) return false'><img src="http://www.plughugger.com/uploads/2/2/5/4/2254605/3170676.jpg?161" style="margin-top: 5px; margin-bottom: 10px; margin-left: 10px; margin-right: 0px; border-width:1px;padding:3px;" alt="Picture" class="galleryImageBorder" /></a><div style="display: block; font-size: 90%; margin-top: -10px; margin-bottom: 10px; text-align: center;"></div></span><div  class="paragraph" style=" text-align: left; display: block; ">Pushball Electro is a soundset with a focus on bass sounds, sequences  and arpeggios. Originally developed for the <span style="font-weight: bold;">Synth Squad</span> heavyweight  synthcruiser <span style="font-weight: bold;">Cypher</span>, the sounds were then developed, redefined, effected  and sequenced in <span style="font-weight: bold;">Fusor</span> - the nifty Fxpansion container which wraps all  of Synth Squad into one explosive package. Although Cypher by itself is  one hell of a synthesizer - it <span style="text-decoration: underline;">really</span> comes to life after being treated in Fusor.<br /><br />All  in all, there are 290 sounds in the Pushball Electro soundset, of which  150 are sequences and arpeggios. Although the focus in this soundset  lies on bass - there are a handfull of disturbing textures and melodic  synthlines as well. Not many, but a few that just couldn't be discarded  just for the sake of keeping Pushball Electro 'bass only'.<br /><br />Click <a href="http://www.plughugger.com/fxpansion-synth-squad---pushball-electro.html">here to listen</a> to some demos.<br /><br /><span style="font-weight: bold;">Price</span>: 9.90 euro.<br /></div><hr  style=" width: 100%; visibility: hidden; clear: both; "></hr>]]></description>
            <pubDate>Thu, 23 Sep 2010 13:59:01 +0200</pubDate>
            <category>Uncategorized</category>
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            <title>The Virus is like MS Word but does not taste like chicken</title>
            <link>http://www.plughugger.com/4/post/2009/12/first-post.html</link>
            <description><![CDATA[<span  style=" float: right; z-index: 10; position: relative; "><a href='http://www.plughugger.comhttp://www.plughugger.com/uploads/2/2/5/4/2254605/5507264_orig.jpg' rel='lightbox' onclick='if (!lightboxLoaded) return false'><img src="http://www.plughugger.com/uploads/2/2/5/4/2254605/5507264.jpg" style="margin-top: 5px; margin-bottom: 10px; margin-left: 10px; margin-right: 10px; border-width:1px;" alt="Picture" class="galleryImageBorderBlack" /></a><div style="display: block; font-size: 90%; margin-top: -10px; margin-bottom: 10px; text-align: center;">Guru meditation.</div></span><div  class="paragraph" style=" text-align: left; display: block; ">A few weeks ago the core of my home studio went bipolar. Without going into too many details - during the last five years my studio has been build around a Virus TI, mainly because of its nifty plugin integration and built-in sound card.<br /><br />The Virus and I already hooked up with the B-model and when the C-model came out I was one of the first to order a huge Darth Vader-esque keyboard version. When the TI series landed I didn't give it much thought and as I was moving to a new country the Virus Polar was the perfect solution - and not just that: it looked seriously good.<br /><br />So right now, while my old companion now lives tucked away under a table in its own world of personal guru meditation, I've been wrestling with the questions: why Virus.<br /><br />My personal relationship with the Virus is double in the extreme. <br /><br />I am by no means a pop icon, nor an artist with any kind of fame. But I've sold my share of records and I've earned a few bucks as well, and while I don't know on how many productions I've used the Viruses - I know it's a lot.<br />The Virus is an extremely versatile synthesizer. Just by looking at its specifications it's quite clear that the Virus is a synth programmers wet dream come true.<br /><br /><span style="font-weight: bold; font-style: italic;">No, wait. Stop it, right there.</span><br /><span style="font-weight: bold; font-style: italic;">This, is exactly the problem.</span><br /></div><hr  style=" visibility: hidden; width: 100%; clear: both; "></hr><div ><!--BLOG_SUMMARY_END--></div><div  class="paragraph" style=" text-align: left; "><br /></div><div > <script type="text/javascript" src="http://www.weebly.com/weebly/apps/serveAds.php?type=adsense&elementid=354117653258077&ineditor=0&subdomain=www.plughugger.com&pubid=ca-pub-4797443483971795&adformat=468x60&adtype=text_image&bordercolor=FFFFFF&bgcolor=282c2f&linkcolor=66cccc&textcolor=cccccc&urlcolor=66cccc"></script></div><div  class="paragraph" style=" text-align: left; "><br /></div><div  class="paragraph" style=" text-align: left; ">I would describe myself as a experienced synth programmer - and if there is anything I hate with the Virus, it is to program it. In my opinion the Virus has grown too big for its own good. A few months ago I started out on a new soundset that would be a highly personal take on electronic music. I must have come two thirds into the soundset when the Polar died on me, but I'll tell you... if it wouldn't have died by its own I wouldn't have been surprised if I on one of my more choleric stoned-on-classy-espresso-days would have jammed a hammer right through it.<br /><br />The Virus is a damn fine synthesizer, capable of a huge range of sounds. It's way more versatile than the anti-Virus camp would like to admit. In order to become a Certified Spokesperson of Product X is only a matter of going to the local music shop for fifteen minutes with a pair of headphones, and the Virus is no exception.<span style="font-style: italic;"> "It sounds just like a Virus"</span> is a phrase almost as popular as the question <span style="font-style: italic;">"does it sound like a 303?"</span>.<br /><br />But this is actually the core of the problem: it's capabilities are too damn vast. <br /><br />By comparison, to whip of a gnarling sawtooth with a odd-rhythm lfo bringing in some swing on the filter is an operation that takes less than ten seconds to do with Sylenth 1. With the Virus this takes two or three times as long. And if you are starting to do some complex modulation - you're finding yourself spending lots of time flipping through pages or searching through long lists for the right destination. To put it short: there's too many damn options.<br /><br />The Virus certainly doesn't lack mojo. In fact, it's pretty high up on the mojo-scale. But in order to do anything really cool you have to be equipped with a serious dose of patience (Ben Crossland - you have my total respect). In this respect the Virus is like Microsoft Word. It can do almost anything you want but the average user only use a fraction of its functions as nobody has the time and energy to learn how it really works.<br /><br />My final verdict on the Virus is that is has to go. But only the way to Germany to have it serviced and fill it up with new cream. The reason for this has nothing to do with its design, thousands of free well-programmed sounds or that pulsating logo at the back. No - among all sounds there are a handful sounds that are just... perfect. Those kind of sounds that you remember so well, that you can be in the middle of a production and suddenly have a audio-mental vision of that sound. You try it out and it works just as you thought it would.<br /><br />I only had this experience once before and that was with the original Nord Modular. I can't remember the name of the sound - but it was a very simple, synthesized bell kind of sound that was just... perfect. Melodies just jumped out with that sound. Still - after more than five years since I sold the Nord Modular, I still miss that sound and I won't make that mistake with my Virus.<br /><br />But one thing is sure. I'll never finish my soundset for it.<br /><br />/Carl<br /> </div>]]></description>
            <pubDate>Mon, 14 Dec 2009 16:02:29 +0100</pubDate>
            <category>Uncategorized</category>
            <comments>http://www.plughugger.com/4/post/2009/12/first-post.html#comments</comments>
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            <title>The genre hell</title>
            <link>http://www.plughugger.com/4/post/2009/12/the-genre-hell.html</link>
            <description><![CDATA[<span  style=" float: right; z-index: 10; position: relative; "><a href='http://www.plughugger.comhttp://www.plughugger.com/uploads/2/2/5/4/2254605/9155209_orig.jpg?148' rel='lightbox' onclick='if (!lightboxLoaded) return false'><img src="http://www.plughugger.com/uploads/2/2/5/4/2254605/9155209.jpg?148" style="margin-top: 5px; margin-bottom: 10px; margin-left: 10px; margin-right: 10px; border-width:1px;" alt="Picture" class="galleryImageBorderBlack" /></a><div style="display: block; font-size: 90%; margin-top: -10px; margin-bottom: 10px; text-align: center;">Santa is not pleased.</div></span><div  class="paragraph" style=" text-align: left; display: block; ">Many wise producers have said that if you cannot put a label on the stuff you make, you won't be able to market it properly, which in the end probably means that you will have problem selling it.<br /> <br /> While my 2007 project Deepjack didn't attract any interest from anyone except other artists, it did result in me getting a copy of Native Instruments Komplete as the best reader demo in Future Music. While this was an unexpected and wonderful surprise, the last phrase in the motivation perfectly pinpointed the problem of that particular project.<br /> <br /> <span style="font-style: italic; font-weight: bold;">&ldquo;Easily our favourite Electro Pop New Wave Art House Disco track of the month.&rdquo;</span><br /> <br /> So until Beatport to open up its EPNWAHD-genre and I finally can start rejecting Madonna to please please remix her, I would assume using more defined styles in music is a good thing, right? Stamp it minimal techno and you know what it is. Yeah. Sure.<br /><br /> From the perspective of a consumer I cannot help getting tired. <br /> </div><hr  style=" visibility: hidden; clear: both; width: 100%; "></hr><div  class="paragraph" style=" text-align: left; "><br /></div><div ><!--BLOG_SUMMARY_END--></div><div > <script type="text/javascript" src="http://www.weebly.com/weebly/apps/serveAds.php?type=adsense&elementid=385192795319769&ineditor=0&subdomain=www.plughugger.com&pubid=ca-pub-4797443483971795&adformat=468x60&adtype=text_image&bordercolor=FFFFFF&bgcolor=282c2f&linkcolor=66cccc&textcolor=cccccc&urlcolor=66cccc"></script></div><div  class="paragraph" style=" text-align: left; "><br /></div><div  class="paragraph" style=" text-align: left; ">Can anyone please tell me what 'minimal techno' really is? Sure, the definition according to the <a target="_blank" href="http://en.wikipedia.org/wiki/Minimal_techno">all-knowing Wikipedia</a> is that it &ldquo;is a form of electronic dance music that is considered a minimalist derivative of techno&rdquo; &ndash; but how many artists or producers of sample libraries follow that gospel? One of my all-time favorite sample libraries is Minimal House by Vengeance. This library inspired me to create a handful of songs which in turn formed a Swedish-Japanese collaboration of happy unicorn-trance-pop.<br /> <br /> I mean &ndash; come on. Happy. Unicorn. Trance. Pop. Where is the minimalistic about that? The same goes for the old Loopmasters sample library 'Deep Trance &amp; Techno Producer'. A solid good library with some really nice bass and drum loops, but is nowhere near my definition of deep. I don't know how many hundreds or even thousands of megabytes of samples with less than relevant labels.<br /> <br /> I won't hit you with more wisdom until after the holidays, so here's the last words of this year:<br /> <br /> <font style="font-style: italic;" size="4">"Sample libraries are like sausages. The butcher stuffs it with all kinds of meat and call it something. It might be called Bundeswurst, Parasztkolbasz or Blommig Falukorv, but you still don't know what it is until you've tried it.</font><span style="font-style: italic;">"</span><br /> <br /> Never forget it. It's the best advice you'll be getting for the rest of this year.<br /> Sample libraries are like sausages.</div>]]></description>
            <pubDate>Fri, 18 Dec 2009 14:14:05 +0100</pubDate>
            <category>Uncategorized</category>
            <comments>http://www.plughugger.com/4/post/2009/12/the-genre-hell.html#comments</comments>
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            <title>The search of Zen inside the computer</title>
            <link>http://www.plughugger.com/4/post/2010/01/the-search-of-zen-inside-the-computer.html</link>
            <description><![CDATA[<span  style=" position: relative; z-index: 10; float: right; "><a href='http://www.plughugger.comhttp://www.plughugger.com/uploads/2/2/5/4/2254605/5654187_orig.jpg?161' rel='lightbox' onclick='if (!lightboxLoaded) return false'><img src="http://www.plughugger.com/uploads/2/2/5/4/2254605/5654187.jpg?161" style="margin-top: 5px; margin-bottom: 10px; margin-left: 10px; margin-right: 10px; border-width:1px;padding:3px;" alt="Dell vs Macbook" class="galleryImageBorder" /></a><div style="display: block; font-size: 90%; margin-top: -10px; margin-bottom: 10px; text-align: center;">Dell, I don't love you anymore</div></span><div  class="paragraph" style=" text-align: left; display: block; ">Like many other people I know I always get that irresistible urge each new year to make a few fundamental changes in my life. Sometimes it feels like I'm cheating, as the decisions I make usually have been boiling in my head for some time. Consciously or unconsciously. This year started off by me saying goodbye to PCs and Microsoft Windows.<br /></div><hr  style=" visibility: hidden; clear: both; width: 100%; "></hr><div  class="paragraph" style=" text-align: left; "><br /></div><div ><!--BLOG_SUMMARY_END--></div><div > <script type="text/javascript" src="http://www.weebly.com/weebly/apps/serveAds.php?type=adsense&elementid=918041737731212&ineditor=0&subdomain=www.plughugger.com&pubid=ca-pub-4797443483971795&adformat=468x60&adtype=text_image&bordercolor=FFFFFF&bgcolor=282c2f&linkcolor=66cccc&textcolor=cccccc&urlcolor=66cccc"></script></div><div  class="paragraph" style=" text-align: left; "><br /></div><div  class="paragraph" style=" text-align: left; ">If I were an unexperienced brat out for cheap points I would probably have started this column by saying something like <span style="font-style: italic;">'<span style="font-weight: bold;">dear Windows</span> blah blah <span style="font-weight: bold;">I hate you</span> blah <span style="font-weight: bold;">Steve Ballmer</span> blah blah <span style="font-weight: bold;">bloatware</span> blah blah <span style="font-weight: bold;">you suck</span>'</span>. Etc. And so on.<br /><br />But to be honest, I don't have any strong emotional feelings about leaving Windows. It's like a dead pet that I didn't love anyway.<br /><br />My decision is of a practical nature. To state the obvious, I am a nerd when it comes to gadgets &amp; computers and at the end of the summer of 2009 I found myself working on three laptops simultaneously - and at the same time I was trying to find some use for one of those worthless Asus Eee 900 netbooks. This whole unstructured techmess left me with some kind of allergy to Windows: without much thinking, one day I went into the local Apple shop and bought me a cheap white Macbook. 'Just to try it out', I lied to myself.<br /><br />If you're prepared for a sermon about the wonders of OS X and the rotten core of Windows, you'll have to look elsewhere. Although I do find OS X more clever than Windows and the hardware beats the shit out of my Very Expensive Dell That Just Is Falling Apart After One Year In Use - this is beside the point.<br /><br />This was an escape. Start all over again. The BIG reboot so to speak.<br /><br />Whenever the old My Computer Is Better Than Yours discussion flares up and turns everybody into talibans, there's always someone prudent jockey politely reminding everybody that the computer is just a tool.<br /><br />Such talk is just rubbish. Most people I know have very personal relationships with their computers. Way more personal than that hammer that lies in my toolbox. The computer is an extension of the mind that can help you create damn fine things if you are tuned together. You're a Windows man? Great for you. You're a Mac fanboy? Go for it. Linux? Kinky - but whatever rubs your kettle.<br /><br />So I've spent the last nine days creating a structure and installing software that represents almost 20 years of experience of making music with computers. Just creating that essential Windows XP partition took two whole days. Installing the big bag from Native Instruments took one and a half. But I'll be damned if I'm not nearing myself to nerdvana - but this whole setup I'm writing on right now is... let's just say that I'm proud.<br /><br />But that cleverness obviously took its toll on something else. My upcoming album for my new music project is about 90% done - on that Dell that is slowly moving its way into the wardrobe. Moving computer in the middle of a production is one of the most stupid things anyone can even consider. So I'm topping it with both platform <span style="font-style: italic;">and</span> host. But then again. It's just New Year one time per year.</div>]]></description>
            <pubDate>Sat, 16 Jan 2010 16:41:37 +0100</pubDate>
            <category>Uncategorized</category>
            <comments>http://www.plughugger.com/4/post/2010/01/the-search-of-zen-inside-the-computer.html#comments</comments>
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            <title>The Big Fat Fail</title>
            <link>http://www.plughugger.com/4/post/2010/02/the-big-fat-fail.html</link>
            <description><![CDATA[<span  style=" z-index: 10; float: right; position: relative; "><a href='http://www.plughugger.comhttp://www.plughugger.com/uploads/2/2/5/4/2254605/720379_orig.jpg?222' rel='lightbox' onclick='if (!lightboxLoaded) return false'><img src="http://www.plughugger.com/uploads/2/2/5/4/2254605/720379.jpg?222" style="margin-top: 5px; margin-bottom: 10px; margin-left: 10px; margin-right: 0px; border-width:1px;padding:3px;" alt="Two Pokemons" class="galleryImageBorder" /></a><div style="display: block; font-size: 90%; margin-top: -10px; margin-bottom: 10px; text-align: center;">Spot the boring Pokemon.</div></span><div  class="paragraph" style=" text-align: left; display: block; ">We've all been there. You or somebody you know, are are about to play a new track, and then the Spell of Protection must be uttered: "it's not finished", "it's just an idea", "obviously the production is rubbish", "it's an old version" etc and so on forever whatever.<br /><br />Damn me if I haven't been doing my best for not making up stupid excuses that I'm not a Michael Jackson or a Quincy Jones or a Mick Jagger on stage. Nowadays, I can pretty much shut up while I let the listener take it all in. But it takes some focus to do that. And if I'm not paying attention - "it's not mixed yet" and the BASSISMUDDYANDTHEREISTOOMUCHGOINGONAND jumps out of my mouth.</div><hr  style=" clear: both; visibility: hidden; width: 100%; "></hr><div  class="paragraph" style=" text-align: left; "><br /></div><div ><!--BLOG_SUMMARY_END--></div><div > <script type="text/javascript" src="http://www.weebly.com/weebly/apps/serveAds.php?type=adsense&elementid=737159426014520&ineditor=0&subdomain=www.plughugger.com&pubid=ca-pub-4797443483971795&adformat=468x60&adtype=image&bordercolor=FFFFFF&bgcolor=FFFFFF&linkcolor=0F53FF&textcolor=000000&urlcolor=008000"></script></div><div  class="paragraph" style=" text-align: left; "><br />The obvious reason for this about setting weird expectations on yourself, and the equally obvious remedy is that you have to learn to fail. And be good at it.<br /><br />This thought is, of course, nothing new. Books in the self-help genre have been exploring this to its fullest extent, as well as it's one of the key learnings in Buddhism. Too much of attachment does weird things with your mind.<br /><br />This problem is deep rooted, and if I should allow my cynicism to get some air, I believe this attitude is well cemented in schools. Everybody are striving to get the best possible of scores, to perform optimal within a given norm. While this prepares us for the modern society, I cannot escape the feeling that it would be downright healthy to regularly spend time to explore all possible fuck-ups.<br /><br />I know I'm getting into <a target="_blank" href="http://www.youtube.com/watch?v=UjSjZOjNIJg">Edward de Bono</a>-land, but he's not wrong, you know.<br /><br />Everybody has experienced the feeling when a mistake turns out to be a stroke of total geniality. I don't know how many times I've by mistake sent a whole bus through the wrong effect channel and a whole realm of new interesting ideas appear in an instant.<br /><br />One important step to free artistic development is to reduce the values we prematurely attach to ideas and projects, and to do so you can either do two things: be genuinely insane and experiment with literary everything that comes your way, or simply don't care.<br /><br />My route thought the eye of that needle was with a band called Via Relativ. Although the musical ideas were good, we had the target on all sorts of wrong things and if you've seen the ending in the movie The Commitments you understand how the end looked like. A disaster. But - in all honesty - a well needed disaster.<br /><br />After that a new, more concise idea formed in my head:<br /><br />FUCK IT.<br /><br />The process to mentally and truthfully stop giving a damn about what other people think, might think, might want to hear, might like etc ad astra, took about six months. Today I am involved with the two most exciting projects I've ever been in: <a target="_blank" href="http://www.myspace.com/miamipornomachine">Miami Porno Machine</a> and <a target="_blank" href="http://www.bloatfield.com/">Bloatfield</a>.<br /><br />It's still not easy not to say anything, but at least one thing have changed. If the person doesn't like it - well. Sorry for them. I know how damn good it is.</div>]]></description>
            <pubDate>Sun, 21 Feb 2010 09:42:19 +0100</pubDate>
            <category>Uncategorized</category>
            <comments>http://www.plughugger.com/4/post/2010/02/the-big-fat-fail.html#comments</comments>
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            <title>Keeping your sample-head clear</title>
            <link>http://www.plughugger.com/4/post/2010/04/keeping-your-sample-head-clear.html</link>
            <description><![CDATA[<span  style=" z-index: 10; position: relative; float: right; "><a href='http://www.plughugger.comhttp://www.plughugger.com/uploads/2/2/5/4/2254605/6963381_orig.jpg?179' rel='lightbox' onclick='if (!lightboxLoaded) return false'><img src="http://www.plughugger.com/uploads/2/2/5/4/2254605/6963381.jpg?179" style="margin-top: 5px; margin-bottom: 10px; margin-left: 10px; margin-right: 10px; border-width:1px;padding:3px;" alt="Welcome to the Sampledome" class="galleryImageBorder" /></a><div style="display: block; font-size: 90%; margin-top: -10px; margin-bottom: 10px; text-align: center;">Hardcore: sample CDs in audio</div></span><div  class="paragraph" style=" text-align: left; display: block; ">Instead of my usual rantings, I thought I would use this months column to discuss something we never seem to get enough of: samples. Although Plughugger isn't a dedicated place for reviews of new sample packs, samples is what gets reviewed a lot and the reason for this is simple: no matter how many gigabytes I got, I still want more. The confessions of an addict.<br /><br />But managing any large amount of libraries causes brain-melt for most. Remembering where your favorite sounds are isn't always that easy - and if you like me got an insane amount of samples - getting lost is simple.<br /></div><hr  style=" clear: both; width: 100%; visibility: hidden; "></hr><div ><!--BLOG_SUMMARY_END--></div><div  class="paragraph" style=" text-align: left; "><br /></div><div > <script type="text/javascript" src="http://www.weebly.com/weebly/apps/serveAds.php?type=adsense&elementid=960994055911639244&ineditor=0&subdomain=www.plughugger.com&pubid=ca-pub-4797443483971795&adformat=468x60&adtype=image&bordercolor=FFFFFF&bgcolor=FFFFFF&linkcolor=0F53FF&textcolor=000000&urlcolor=008000"></script></div><div  class="paragraph" style=" text-align: left; "><br /></div><div  class="paragraph" style=" text-align: left; ">Before samples became the new plugs, life were simple. Whenever a producer released a new library it was big news. Today - except for some of the big names - who cares? The old times, weren't better, but they were at least manageable.<br />In the past, we had too little material and we used it to its fullest extent. Today we have so much that we spend more and more time just looking for things.<br /><br />This won't be a sermon on How To Learn To Say No To Another Library - that would be futile. No, I would rather share a seriously insane idea I've been working on for the last two months: How To Bring Order Among Your Sounds.<br /><br />Every day, I go through one library and clean out everything except the samples I find Very Interesting. Two more weeks and I'm done - including all those Future Music/Computer Music DVDs. 300+ gigabytes has shrunk down to less than ten gigabytes and some 25,000 samples. These samples are the cream - the best loops and the hits that inspire me.<br /><br />Needless to say, it's more useful to have a folder with 100 kicks you know you like, than twenty folders with thousands of kicks you don't know a damn thing about.<br /><br />It's been a hard work - but I'm getting close and working with a condensed library will be a much more manageable task. And will most certainly speed up production.</div>]]></description>
            <pubDate>Sat, 03 Apr 2010 12:23:54 +0200</pubDate>
            <category>Uncategorized</category>
            <comments>http://www.plughugger.com/4/post/2010/04/keeping-your-sample-head-clear.html#comments</comments>
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            <title>Freezing your projects</title>
            <link>http://www.plughugger.com/4/post/2010/06/freezing-your-projects.html</link>
            <description><![CDATA[<span  style=" position: relative; z-index: 10; float: right; "><a href='http://www.plughugger.comhttp://www.plughugger.com/uploads/2/2/5/4/2254605/1144780_orig.jpg?196' rel='lightbox' onclick='if (!lightboxLoaded) return false'><img src="http://www.plughugger.com/uploads/2/2/5/4/2254605/1144780.jpg?196" style="margin-top: 5px; margin-bottom: 10px; margin-left: 10px; margin-right: 10px; border-width:1px;padding:3px;" alt="The Mess(tm)" class="galleryImageBorder" /></a><div style="display: block; font-size: 90%; margin-top: -10px; margin-bottom: 10px; text-align: center;">Rebooting...</div></span><div  class="paragraph" style=" text-align: left; display: block; "><span style="font-style: italic;">Never apologize. It's a sign of weakness.</span><br /><span style="font-weight: bold;">-John Wayne</span><br /><br />First of  all. Sorry. I'm damn sorry. I've really been missing posting at regular  intervals, but sometimes big stuff is coming your way and sometimes  it's bigger than that. Two times bigger, to be exact. Move house &amp;  getting married. In other words, it's been totally insane.<br /><br />At  times like this, you don't prioritize. You simply shut off entire parts  of your life just to be able to get along. The Band? Forget it.  Concerts? No way. Even the latest news about the music tech world  becomes totally irrelevant. But sooner or later pace is slowing down and  you'll find yourself trying to get back in the saddle again.<br /></div><hr  style=" clear: both; visibility: hidden; width: 100%; "></hr><div ><!--BLOG_SUMMARY_END--></div><div  class="paragraph" style=" text-align: left; ">Getting  back where you left off is not easy, but I think it also serves  as a  CrapBarrier(&trade;). Those splendid ideas no longer seem that great  anymore,  and the last lyrics you wrote before all hell broke lose seem  utterly  soul-less.<br /><br />For once your inner critic might be right.  There is  nothing more revealing than digging down some projects for  some time. An  absolute diet off your own creative genius enhances the  contrast  between good and bad significantly.<br /><br />Leave your stuff  for a few  days and you'll find out what's good and what's bad and what  needs to be  done much quicker.</div><div  class="paragraph" style=" text-align: left; "><br /></div>]]></description>
            <pubDate>Tue, 08 Jun 2010 13:03:42 +0200</pubDate>
            <category>Uncategorized</category>
            <comments>http://www.plughugger.com/4/post/2010/06/freezing-your-projects.html#comments</comments>
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            <title>Digital times nuked the imagination</title>
            <link>http://www.plughugger.com/4/post/2010/07/digital-times-nuked-imagination.html</link>
            <description><![CDATA[<div  class="paragraph" style=" text-align: left; "><br /></div><span  style=" float: right; position: relative; z-index: 10; "><a href='http://www.plughugger.comhttp://www.plughugger.com/uploads/2/2/5/4/2254605/5797737_orig.jpg?125' rel='lightbox' onclick='if (!lightboxLoaded) return false'><img src="http://www.plughugger.com/uploads/2/2/5/4/2254605/5797737.jpg?125" style="margin-top: 5px; margin-bottom: 10px; margin-left: 10px; margin-right: 10px; border-width:1px;padding:3px;" alt="Picture" class="galleryImageBorder" /></a><div style="display: block; font-size: 90%; margin-top: -10px; margin-bottom: 10px; text-align: center;">Love.</div></span><div  class="paragraph" style=" text-align: left; display: block; ">I am not entirely happy in this overly digital time. Don't  get me wrong. While I do love plugins and how much easier they make  production for me. I love being able to stroll around the net and find  Just The Right Plug, download the demo, buy it and having it installed  and running within minutes. The more I think about it, the more ecstatic  I become. It's just so damn awesome. Just to celebrate this fact, I'll  go buy a new plugin right now.<br /><br />But for the rest - well, yeah.  Sure. I do like being able to download my favorite artists knowing they  get more of my money now than before - and sure, there is a wealth of  new music that I've never heard before and an even larger amount of  brilliant music will never reach my ears. And sure - I'm not lying  sleepless in the night agonized by the financial troubles that certain  record companies are now facing seriously bad times. They should have  been gone a long time ago and while I'm not Paul the Octopus, there is a  real possibility the world is going to be better without them.<br /></div><hr  style=" width: 100%; clear: both; visibility: hidden; "></hr><div  class="paragraph" style=" text-align: left; "><br /></div><div ><!--BLOG_SUMMARY_END--></div><div  class="paragraph" style=" text-align: left; ">But seriously - is it just me who feels that everything have become just   so damn boring? Music is not just about music. I don't want to favor   any producer, but when the people over at Sidsonic Libraries kindly sent   me <a target="_blank" href="http://www.plughugger.com/1/post/2010/07/sidsonic-libraries-circus-circuit-bending-library.html">their circuit bending library</a>  - something just clicked. I remembered  that there can be something  else than the eternal struggle to keep the  profit margins optimal. I  am, of course, talking about passion.<br /><br />I  don't want to know how  much it costs to produce a box like that. I  really, really don't want  to know. But I do know that just about  everybody who walked into my  studio immediately got captured by it,  starting flipping the switch,  feeling the box asking me what it was  and what it did. I do know  that when I started to read the <a target="_blank" href="http://www.plughugger.com/1/post/2010/01/sample-magic-the-secrets-of-house-music-production.html">Sample Magic  book</a> about house music production, I enjoyed the quality of the paper  and the colors.<br /><br />Although  my relationship with the 80s is not as  lightweight as with most of my  friends - by some weird reason I take  that whole messed up decade  seriously - this period of time marked the  high point of some of the  most innovative marketing gimmicks I've ever  seen. <a target="_blank" href="http://3.bp.blogspot.com/_gPMcfaLPNhA/SMwbZJD0AxI/AAAAAAAADIE/uck7a09nmUc/s400/It%27s%2BOnly%2BGoat%27s%2BHead%2BSoup%2B-%2Bjewelcase%2B-%2Bfront.jpg">Odd inserts</a>, lyrics, <a target="_blank" href="http://s3.hubimg.com/u/229358_f520.jpg">picture discs in different shapes</a>, <a target="_blank" href="http://www.frankie-say.co.uk/000a0995.jpg">fold-out  sleeves with even more stuff folding out</a>, rare mixes on colored vinyl  (such as the must-have-been-radioactive-for-real glo-in-the-dark 12 inch  of <a target="_blank" href="http://eil.com/Gallery/20750b.jpg">Kraftwerks Neonlights</a>). Or the infamous <a target="_blank" href="http://www.ifmusic.co.uk/images/product_images/neworder-blue-monday..jpg">floppy sleeve of New Orders  Blue Monday</a>  that cost more to produce than it was sold for. It's so  obvious that  the people at Sidsonic are in it with passion, and sooner  or later that  kind of energy always pays off.<br /><br />If your stand is -  f-ck that, I  don't want to pay one cent for anything extra. I want my  stuff cheap. I  don't need boxes, rotating flamingos or 3D or what else. I  need The  Stuff. Cheap. You're right. You're a cheapskate, but you are  right. I'm  just pointing out that the business is severely unbalanced in  this  respect - and the clever ones should ease their wallets a little  for  attention grabbing gimmicks. At this point of musical marketing   history, they work better than ever.</div>]]></description>
            <pubDate>Tue, 27 Jul 2010 01:00:00 +0200</pubDate>
            <category>Uncategorized</category>
            <comments>http://www.plughugger.com/4/post/2010/07/digital-times-nuked-imagination.html#comments</comments>
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            <title>Creative over compression</title>
            <link>http://www.plughugger.com/5/post/2009/12/first-post.html</link>
            <description><![CDATA[<div  class="paragraph" style=" text-align: left; ">The Sonalksis TBK3 is a compressor capable of such overcompression that it just doesn't jump out on your face, but grabs you by the neck and forces you to stare into your monitor with both amazement and fear. Although the TBK3 can be used on all kinds of material, it's a superior tool for bringing out the evilness in any drums.<br /></div><div ><!--BLOG_SUMMARY_END--></div><div  class="paragraph" style=" text-align: left; "><br /></div><div  style=" margin-top: 10px; margin-bottom: 10px; "><div style="text-align: center;"><object width='400' height='330'><param name="movie" value="http://www.youtube.com/v/Nw1ZeOl6nA8"></param><param name="wmode" value="transparent"></param><param name="allownetworking" value="internal"></param><embed src="http://www.youtube.com/v/Nw1ZeOl6nA8" type="application/x-shockwave-flash" allownetworking="internal" wmode="transparent" width='400' height='330'></embed></object></div></div><div  class="paragraph" style=" text-align: left; "><br /></div><div > <script type="text/javascript" src="http://www.weebly.com/weebly/apps/serveAds.php?type=adsense&elementid=359757816084331&ineditor=0&subdomain=www.plughugger.com&pubid=ca-pub-4797443483971795&adformat=468x60&adtype=text_image&bordercolor=FFFFFF&bgcolor=282c2f&linkcolor=66cccc&textcolor=cccccc&urlcolor=66cccc"></script></div><div  class="paragraph" style=" text-align: left; "><br /></div><div  class="paragraph" style=" text-align: left; ">The recipe for an electronic drum sound that you can push lunar landers out of orbit with, lies in the combination of using several TBK3s after each other. I found that using two compressors is optimal. One to shape the general feeling of the sound and one to push it over the edge.<br /><br />You can <a href="http://www.plughugger.com/1/post/2009/08/sonalksis-tbk3-ber-compressor.html">read the full review of the Sonalksis TBK3 here</a> or you can skip directly to the video that demonstrates how it can be done.</div>]]></description>
            <pubDate>Wed, 16 Dec 2009 23:21:28 +0100</pubDate>
            <category>Uncategorized</category>
            <comments>http://www.plughugger.com/5/post/2009/12/first-post.html#comments</comments>
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            <title>Pumping reverb</title>
            <link>http://www.plughugger.com/5/post/2009/12/pumping-reverb.html</link>
            <description><![CDATA[<div  class="paragraph" style=" text-align: left; ">This sound of this effect reminds of delay, but is smoother and doesn't repeat itself. The pumping reverb is one of the signature sounds of german sound designers Vengeance and is actually quite easy to create.</div><div ><!--BLOG_SUMMARY_END--></div><div  style=" margin-top: 10px; margin-bottom: 10px; "><div style="text-align: center;"><object width='400' height='330'><param name="movie" value="http://www.youtube.com/v/jCLJt3sZSJU"></param><param name="wmode" value="transparent"></param><param name="allownetworking" value="internal"></param><embed src="http://www.youtube.com/v/jCLJt3sZSJU" type="application/x-shockwave-flash" allownetworking="internal" wmode="transparent" width='400' height='330'></embed></object></div></div><div  class="paragraph" style=" text-align: left; "><br /></div><div > <script type="text/javascript" src="http://www.weebly.com/weebly/apps/serveAds.php?type=adsense&elementid=494724683517669&ineditor=0&subdomain=www.plughugger.com&pubid=ca-pub-4797443483971795&adformat=468x60&adtype=text_image&bordercolor=FFFFFF&bgcolor=282c2f&linkcolor=66cccc&textcolor=cccccc&urlcolor=66cccc"></script></div><div  class="paragraph" style=" text-align: left; "><br /></div><div  class="paragraph" style=" text-align: left; ">The effect is made by a normal reverb on a send channel. The reason why to use a send channel is we don't want the original sound to be modified and us being able how much of the effect is blended in to the original.<br />The trick is to insert a sidechain enabled compressor after the reverb on the send. Control the ducking of the compressor by a 4/4 kick, use a long reverb tail and you'll have that classic Vengeance sound.<br /><br />The trick of getting a smooth pumping sound is to pay extra attention to the threshold and release parameters. A softer knee and a fast attack might also help getting a nice sucking effect.</div>]]></description>
            <pubDate>Thu, 17 Dec 2009 01:50:29 +0100</pubDate>
            <category>Uncategorized</category>
            <comments>http://www.plughugger.com/5/post/2009/12/pumping-reverb.html#comments</comments>
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            <title>Seba</title>
            <link>http://www.plughugger.com/6/post/2010/01/first-post.html</link>
            <description><![CDATA[<span  style=" float: right; z-index: 10; position: relative; "><a href='http://www.plughugger.comhttp://www.plughugger.com/uploads/2/2/5/4/2254605/4715416_orig.jpg?86' rel='lightbox' onclick='if (!lightboxLoaded) return false'><img src="http://www.plughugger.com/uploads/2/2/5/4/2254605/4715416.jpg?86" style="margin-top: 5px; margin-bottom: 10px; margin-left: 10px; margin-right: 10px; border-width:1px;padding:3px;" alt="Seba" class="galleryImageBorder" /></a><div style="display: block; font-size: 90%; margin-top: -10px; margin-bottom: 10px; text-align: center;">Playing for peanuts</div></span><div  class="paragraph" style=" text-align: left; display: block; ">Sebastian Ahrenberg, better known as Seba is a drum and bass producer and DJ from Ingar&ouml;, an island just outside of Stockholm, Sweden. Sebas career started in the middle of the nineties when he formed the ambient drum and bass band Peanut Planet and have since built himself a solid reputation in his genre. Seba is the owner of Secret Operations, a drum and bass record label. I caught him a few days after jockeying in the new year and winning a game of Monopoly.</div><hr  style=" visibility: hidden; width: 100%; clear: both; "></hr><div ><!--BLOG_SUMMARY_END--></div><div  class="paragraph" style=" text-align: left; "><br /></div><div > <script type="text/javascript" src="http://www.weebly.com/weebly/apps/serveAds.php?type=adsense&elementid=380376158821358&ineditor=0&subdomain=www.plughugger.com&pubid=ca-pub-4797443483971795&adformat=468x60&adtype=text_image&bordercolor=FFFFFF&bgcolor=282c2f&linkcolor=66cccc&textcolor=cccccc&urlcolor=66cccc"></script></div><div  class="paragraph" style=" text-align: left; "><br /></div><div  class="paragraph" style=" text-align: left; "><font size="4"><span style="font-weight: bold;">I remember you making Prodigy-esque music in the early nineties and you made it sound pretty good with only a Korg M1. From then to now, what would you say is the most important thing you've learned?</span></font><br /><br /><span style="font-style: italic;">I've learned that there is always something new you can learn. If you think you know everything about making music or a genre, this prevents creativity. In terms of music business, I've learned to be straightforward. You should do what you believe in. Not what you think other people believe in.</span><br /><br /><font size="4"></font></div><span  style=" z-index: 10; position: relative; float: right; "><a href='http://www.plughugger.comhttp://www.plughugger.com/uploads/2/2/5/4/2254605/6179467_orig.jpg?181' rel='lightbox' onclick='if (!lightboxLoaded) return false'><img src="http://www.plughugger.com/uploads/2/2/5/4/2254605/6179467.jpg?181" style="margin-top: 5px; margin-bottom: 10px; margin-left: 10px; margin-right: 10px; border-width:1px;padding:3px;" alt="Seba" class="galleryImageBorder" /></a><div style="display: block; font-size: 90%; margin-top: -10px; margin-bottom: 10px; text-align: center;"></div></span><div  class="paragraph" style=" text-align: left; display: block; "><font size="4"><span style="font-weight: bold;">What's your take on Dubstep?</span></font><br /><br /><span style="font-style: italic;">I think dubstep is just an extension to UK garage. Some people think it's all about Dubstep these days and d&amp;b is dead. That's like saying d&amp;b is dead and it's all about L</span><span style="background: transparent none repeat scroll 0% 0%; cursor: pointer; -moz-background-clip: border; -moz-background-origin: padding; -moz-background-inline-policy: continuous; font-style: italic;">iquid Funk</span><span style="font-style: italic;"> or whatever style that is cool right now. I don't think Dubstep is a </span><span style="font-style: italic;">musical style of music</span><span style="font-style: italic;">. It's powerful in club though, on a proper system, performed by the right DJ, at a certain point in time when the stars are aligned and you know you're going to get laid.</span><br /><br /><font size="4"><span style="font-weight: bold;">Picking out one or even a handful of influential artists is always difficult, from where do you get your inspiration?</span></font><br /><br /><span style="font-style: italic;">I always gets inspired by other artists in the same genre as me. This is a good way when trying to come up with new ideas, but also by going back to music that I listened to during other periods of my life. Right now, I'm back in my teenage period and I'm listen a lot to Joy Division.<br /><br /></span><font size="4"><span style="font-weight: bold;">What's the worst thing you've ever done on stage?</span></font><br /><br /><span style="font-style: italic;">Stopped the wrong track playing. Sometimes it gets confusing. Specially when the promoter is trying to fill you up with vodka.</span><br /><br /><font size="4"><span style="font-weight: bold;">There is a masquerade - who would you go dressed as?</span></font><br /><br /><span style="font-style: italic;">Last time I went as Alex from A Clockwork Orange, next time I think I will be dressed as Lawrence of Arabia.</span><br /></div><hr  style=" clear: both; width: 100%; visibility: hidden; "></hr><div  class="paragraph" style=" text-align: left; "><br /></div>]]></description>
            <pubDate>Sat, 02 Jan 2010 11:59:19 +0100</pubDate>
            <category>Uncategorized</category>
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            <title>John Bowen</title>
            <link>http://www.plughugger.com/6/post/2010/02/john-bowen.html</link>
            <description><![CDATA[<span  style=" z-index: 10; float: right; position: relative; "><a href='http://www.plughugger.comhttp://www.plughugger.com/uploads/2/2/5/4/2254605/6788613_orig.jpg?116' rel='lightbox' onclick='if (!lightboxLoaded) return false'><img src="http://www.plughugger.com/uploads/2/2/5/4/2254605/6788613.jpg?116" style="margin-top: 5px; margin-bottom: 10px; margin-left: 10px; margin-right: 0px; border-width:1px;padding:3px;" alt="Picture" class="galleryImageBorder" /></a><div style="display: block; font-size: 90%; margin-top: -10px; margin-bottom: 10px; text-align: center;">Solaris baptized</div></span><div  class="paragraph" style=" text-align: left; display: block; ">John Bowen has been involved with some of the most influential synthesizers ever: the development of the Sequential Circuits Prophet 5 &amp; Prophet VS. After Sequential was bought by Yamaha at the end of the 80s, John Bowen moved over to Korg where he helped design the Korg Wavestation series and also the Korg OASYS system. <br />At the end of the 90s John Bowen started to develop for the Creamware Scope dsp platform and among other projects, he recreated the Prophet 5 and a totally new synthesizer called Solaris. After many years of planning, John Bowen decided to create a hardware version of the Solaris and the first preview was made at the Frankfurt Messe 2007.</div><hr  style=" clear: both; visibility: hidden; width: 100%; "></hr><div ><!--BLOG_SUMMARY_END--></div><div  class="paragraph" style=" text-align: left; "><br /></div><div > <script type="text/javascript" src="http://www.weebly.com/weebly/apps/serveAds.php?type=adsense&elementid=475507596031184&ineditor=0&subdomain=www.plughugger.com&pubid=ca-pub-4797443483971795&adformat=468x60&adtype=image&bordercolor=FFFFFF&bgcolor=FFFFFF&linkcolor=0F53FF&textcolor=000000&urlcolor=008000"></script></div><div  class="paragraph" style=" text-align: left; "><br /></div><div  class="paragraph" style=" text-align: left; "><font style="font-weight: bold;" size="4">Hey John, what's going on with the Solaris?</font><br /></div><div  class="paragraph" style=" text-align: left; "><br /></div><span  style=" z-index: 10; float: right; position: relative; "><a href='http://www.plughugger.comhttp://www.plughugger.com/uploads/2/2/5/4/2254605/3648481_orig.jpg?153' rel='lightbox' onclick='if (!lightboxLoaded) return false'><img src="http://www.plughugger.com/uploads/2/2/5/4/2254605/3648481.jpg?153" style="margin-top: 5px; margin-bottom: 10px; margin-left: 10px; margin-right: 0px; border-width:1px;padding:3px;" alt="Picture" class="galleryImageBorder" /></a><div style="display: block; font-size: 90%; margin-top: -10px; margin-bottom: 10px; text-align: center;">The white model.</div></span><div  class="paragraph" style=" text-align: left; display: block; ">After some unforseen delays, we were able to restart the project in December. I made a list of points that needed to be done for v1.0 software release at that point, and now almost all of these are finished, and we are proceeding with testing. There may also be some extra time to consider adding a few more functions that I had previously put off for later.<br /><br />As for the hardware: it requires five custom text displays that match the color of the central graphic display. Getting these are going to take about a month longer than I expected. We've also had a number of ideas concerning how we should handle the ribbon controller, and last week we made yet another change. <br /><br />The first units to ship will be to those pre-order customers, and I expect these to be shipped by May/June. Units available in stores won't be until maybe August/September, but during this time we will be working with several other third party preset designers to create more banks of presets.<br /><br /><font style="font-weight: bold;" size="4">With more than 30 years experience of making synthesizers, what ideas would you say that you are particularly proud over?</font><br /><br />Well, the main thing for me was getting Dave Smith to add my idea of the Poly Mod section for the Prophet 5, so that I could use do audio rate modulation of the filter cutoff, oscillator A, and pulse width, as well as have the filter envelope sweep pulse width or frequency of Osc A, especially in Hard Sync mode. The other nice thing was to have asynchronous LFO effects, because with the Prophet 5's single LFO, all modulation was the same for all 5 voices, and some of the sounds I had in mind were based on having multiple LFOs, which we accomplished by adding the No Track button for Osc B, so that it could act as an LFO, and could provide this effect via the Poly Mod section.<br /><br />When I was working on the Prophet VS presets, I got this idea one night that it would be nice to completely 'fade out' from an oscillator (using the vector mixer/joystick), and when you returned to that oscillator (by moving the joystick back to the osc's mix position), it would have changed while it was 'silent' to a different waveshape. If you could do this for each 'corner' of the joystick mix, then you could have a continually evolving sound, with each wave continuously changing, smoothly crossfading to the next. This idea didn't work, however, because the custom chip we used in the VS generated all oscillators at the same time, and if you changed the waveshape on Osc 1, you would hear an interruption on all the other oscillators as well. But I kept thinking about this idea when we came to develop the F8 (which was our predecessor project to the Wavestation, when we were part of Yamaha for 1 year). So, I had this basic idea of a continuous chain of different waveshapes with an overall crossfade for each (which I intented to call 'wave sequencing'), but I didn't have the idea to offer different tunings or levels or crossfades for each step (those ideas came from Stanley Junglieb), plus we weren't using samples at that point. Later, when I first got to play with a functional wave sequence in the lab, without any crossfade yet, it immediately struck me that the more rhythmic pattern-type effect that automatically happened was going to be the bigger characteristic to identify the Wavestation sound.<br /><br /><font size="4"><span style="font-weight: bold;">The Solaris originates from the Creamware/Sonicore family of dsp-cards so you're not unfamiliar with creating software synthesizers. What are the pros and cons regarding software plugins, and when are we going to see the first John Bowen designed VST-plugin?</span></font><br /></div><hr  style=" clear: both; visibility: hidden; width: 100%; "></hr><div  class="paragraph" style=" text-align: left; "><br /></div><span  style=" position: relative; float: right; z-index: 10; "><a href='http://www.plughugger.comhttp://www.plughugger.com/uploads/2/2/5/4/2254605/5504317_orig.png?194' rel='lightbox' onclick='if (!lightboxLoaded) return false'><img src="http://www.plughugger.com/uploads/2/2/5/4/2254605/5504317.png?194" style="margin-top: 5px; margin-bottom: 10px; margin-left: 10px; margin-right: 0px; border-width:1px;padding:3px;" alt="Picture" class="galleryImageBorder" /></a><div style="display: block; font-size: 90%; margin-top: -10px; margin-bottom: 10px; text-align: center;">The software Solaris.</div></span><div  class="paragraph" style=" text-align: left; display: block; ">Pros Regarding software plugins - obviously, you can freely design front panel surfaces (the User Interface) as you like, and also, add functionality as you wish, without causing too much headache. With hardware, you have to figure out a way to handle your UI so that it can best accomplish the goals, but inevitably you have to make some compromises within given hard limits, which you don't have with a software UI. <br /><br />Cons re: software plugins - maybe it's more a problem for those of us 'older generation' guys, who like to be "hands on" with our dedicated knobs, sliders, and so on, versus using a mouse to control everything. Although, as we have recently seen, there have been many attempts to produce a satisfactory solution to this with all of the MIDI controller products out, and I suppose these work well enough, providing a number of sliders, knobs, and switches, but it's always up to the current plugin you are running, what each knob/slider/button does (although you definitely tried to assign similar functions to the same controllers for consistency, I'm sure). For me, there's a certain amount of interaction with a dedicated UI system, where you can instinctively reach for a controller that belongs to a fixed parameter, even with your eyes closed, and have a more satisfying experience. But this is an impossibility when you have hundreds of parameters, as most of the sophisticated systems have now.<br /><br />re: a John Bowen VST plug-in - easy answer - as soon as someone comes up with a fail-safe way to prevent piracy of VST plug-ins! The software piracy (that seems unavoidable) makes such a horrible feeling in my stomach, that I am just not interested. Besides, there are thousands of VSTi now (several really wonderful ones, too!), but I think overall, the value of the work is diluted to such an extent that it really doesn't mean as much when a new plugin is introduced. It's much harder to get the user's attention.<br /><br /><font size="4"><span style="font-weight: bold;">The biggest changes in music production the last 10-15 years is without a doubt the computer which now enables anyone to create professional sounding music. Which in turn make the noise level high and makes it hard to grab attention. I would assume this is the same situation when it comes to synthesizer design.<br />Today, practically anyone can draw up a synthesizer model that on paper beats the Minimoog. But the amount of oscillators, modulators, envelopes and filters are just one part of the success of a synthesizer. What advice would you give to anybody who is interested about synthesizer design and would like to get their hands (physical or virtual) dirty?</span></font><br /></div><hr  style=" width: 100%; clear: both; visibility: hidden; "></hr><div  class="paragraph" style=" text-align: left; "><br /></div><span  style=" position: relative; z-index: 10; float: right; "><a href='http://www.plughugger.comhttp://www.plughugger.com/uploads/2/2/5/4/2254605/1184197_orig.jpg?138' rel='lightbox' onclick='if (!lightboxLoaded) return false'><img src="http://www.plughugger.com/uploads/2/2/5/4/2254605/1184197.jpg?138" style="margin-top: 5px; margin-bottom: 10px; margin-left: 10px; margin-right: 0px; border-width:1px;padding:3px;" alt="Picture" class="galleryImageBorder" /></a><div style="display: block; font-size: 90%; margin-top: -10px; margin-bottom: 10px; text-align: center;">The black model.</div></span><div  class="paragraph" style=" text-align: left; display: block; ">I disagree that the high 'noise' level exists to the same extent for hardware as it does for software synths, as I said in the previous question re: VSTs. This is one of the main reasons why I went the hardware route with Solaris, actually. I've gotten a lot more visibility now than I ever did with the Scope plug-ins, because now I am not platform-specific, and can provide a product that anyone can use without having to depend on a computer, plus the design path I've taken has a pretty high profile, with such a complex device.<br /><br />But what you asked is, besides the basic structure of the thing, what else goes into the design approach to make a 'good instrument', besides the fact that you want it to 'sound good' (which is usually subjective anyway)? Well, obviously, I've spent a lot of time thinking about and designing user interfaces, and have wanted to try other ways to interface with the high number of parameters that exist in modern synthesizers. Ultimately, the objective is to make a tool that helps the person on the creative end get what's in his or her head out into the real world. To this end, you need to understand the musical use of the functions, how to make the main groups of functions accessible, and so on. The better you can do that....if I can accomplish that, then I feel really satisfied. And, oh, yeah....it's got to sound really good!<br /><br />Re: getting your 'hands dirty' with synth design now - for hardware, I see the various Modular systems as quite an active (and growing) community. It seems like you can get into production for less cost, and if you have some unique ideas, you can gain a good reputation quickly, since it is such a tight-knit community.<br /><br />For virtual design work, if you are interesting in coding at the DSP level, you are going to be in demand. Good coders are very hard to find - I know, I searched for several years! (We are always on the lookout for people who are interested in digital signal processing, specifically for the Analog Devices SHARC processor.) If you are coming more from a music or sound designer background, then I think the best approach is to use one of the many software module kits out there to start learning how things connect together, and then go with your ears as your guide. Outside of the dedicated dsp hardware Scope system, which is really fast, flexible, and produces high quality sound, one of the best native programs out there, in my opinion, is SynthMaker. This provides you with a very nice graphical interface that's easy to use, with very flexible and good-sounding modules. Less satisfying to me in terms of sound quality is SynthEdit or Reaktor, but they all basically will provide you the kind of fertile ground for experimentation and learning which you will need to get started.<br /><br /><font size="4"><span style="font-weight: bold;">Your friends are throwing their annual music gear masquerade. What piece of equipment would go dressed as this year?</span></font><br /></div><hr  style=" width: 100%; clear: both; visibility: hidden; "></hr><div  class="paragraph" style=" text-align: left; "><br /></div><span  style=" z-index: 10; position: relative; float: right; "><a href='http://www.plughugger.comhttp://www.plughugger.com/uploads/2/2/5/4/2254605/7964901_orig.jpg?129' rel='lightbox' onclick='if (!lightboxLoaded) return false'><img src="http://www.plughugger.com/uploads/2/2/5/4/2254605/7964901.jpg?129" style="margin-top: 5px; margin-bottom: 10px; margin-left: 10px; margin-right: 0px; border-width:1px;padding:3px;" alt="Picture" class="galleryImageBorder" /></a><div style="display: block; font-size: 90%; margin-top: -10px; margin-bottom: 10px; text-align: center;">Wants to be a drumset.</div></span><div  class="paragraph" style=" text-align: left; display: block; ">I would most likely go as a drum set. Always fun to play, drums connect with everyone on a very primal level - probably one of the best User Interfaces ever invented!<br /><br />More about the Solaris - <a target="_blank" href="http://www.johnbowen.com/">John Bowen Synth Design</a><br />More about <a target="_blank" href="http://www.zargmusic.com/">John Bowens synthesizers for the Scope dsp cards</a>.</div><hr  style=" width: 100%; visibility: hidden; clear: both; "></hr>]]></description>
            <pubDate>Fri, 26 Feb 2010 10:48:20 +0100</pubDate>
            <category>Uncategorized</category>
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            <title>Best Service K-Size FX Edition</title>
            <link>http://www.plughugger.com/1/post/2010/05/best-servive-k-size-fx-edition.html</link>
            <description><![CDATA[<div  class="paragraph" style=" text-align: left; "><span style="font-style: italic; font-weight: bold;"><span style="text-decoration: underline;">Review of Best Service K-Size FX Edition</span>: 1400 effects and atmospheres  specialized for dance music might sound like nirvana for the modern  producer - but is a rather mixed library complete with some very clever stuff  and instant sleeping pills.</span></div><div  class="paragraph" style=" text-align: left; "><br /></div><span  style=" z-index: 10; position: relative; float: right; "><a href='http://www.plughugger.comhttp://www.plughugger.com/uploads/2/2/5/4/2254605/2495572_orig.jpg?119' rel='lightbox' onclick='if (!lightboxLoaded) return false'><img src="http://www.plughugger.com/uploads/2/2/5/4/2254605/2495572.jpg?119" style="margin-top: 5px; margin-bottom: 10px; margin-left: 10px; margin-right: 10px; border-width:1px;padding:3px;" alt="Best Service K-Size FX Edition" class="galleryImageBorder" /></a><div style="display: block; font-size: 90%; margin-top: -10px; margin-bottom: 10px; text-align: center;"></div></span><div  class="paragraph" style=" text-align: left; display: block; ">The first thing to notice after a first, quick listen is that Best  Service isn't too clear about the structure and idea behind the library.  The website nor the enclosed pdf documentation sheds any light of what  the categories mean. Ok - pretty much everyone can figure out what  upsweeps, impacts and atmos mean - but modulations? or PreArrangementFX?  <br /><br />Straight out from the virtual box - K-Size FX Edition is big.  1400 wav effects spread over 1,33 gigabyte is quite a lot and multiply  that with the additional formats for acid, rex2, Stylus RMX, NNXT, Live  8, Kontakt 3, Halion, EXS24, Battery 2 and Apple loops.<br /><br />For the  sake of clarity this review focus only on the wav format. Rex-lovers  only get the loops pre-chopped.</div><hr  style=" clear: both; visibility: hidden; width: 100%; "></hr><div  class="paragraph" style=" text-align: left; "><br /></div><div ><!--BLOG_SUMMARY_END--></div><div > <script type="text/javascript" src="http://www.weebly.com/weebly/apps/serveAds.php?type=adsense&elementid=369301048165311142&ineditor=0&subdomain=www.plughugger.com&pubid=ca-pub-4797443483971795&adformat=468x60&adtype=image&bordercolor=FFFFFF&bgcolor=FFFFFF&linkcolor=0F53FF&textcolor=000000&urlcolor=008000"></script></div><div  class="paragraph" style=" text-align: left; "><br /></div><div  class="paragraph" style=" text-align: left; ">WAV by the numbers:<br /><br /><span style="font-weight: bold;">Atmos</span>: 115<br /><span style="font-weight: bold;">Downsweeps</span>: 101<br /><span style="font-weight: bold;">Hits</span>: 131<br /><span style="font-weight: bold;">Impacts</span>: 104<br /><span style="font-weight: bold;">Loops 128 Bpm (mixed)</span>: 200<br /><span style="font-weight: bold;">Loops 128 Bpm (simple)</span>: 100<br /><span style="font-weight: bold;">Modulations</span>: 66<br /><span style="font-weight: bold;">Noise</span>: 23<br /><span style="font-weight: bold;">PreArrangementFX</span>: 40<br /><span style="font-weight: bold;">Singleshots</span>: 204<br /><span style="font-weight: bold;">UpSweeps Long</span>: 100<br /><span style="font-weight: bold;">UpSweeps Medium</span>: 102<br /><span style="font-weight: bold;">UpSweeps Short</span>: 114<br /><br /><span style="font-weight: bold;">Total number of loops</span>: 300<br /><span style="font-weight: bold;">Total number of one-shots</span>: 1100<br /><span style="font-weight: bold;">Total number of files</span>: 1400<br /><br />The atmospheric sounds are mainly synthetic, and by synthetic I not only mean sounds that have a synthetic origin, but sounds which have a synthetic edge to them. There are exceptions, of course. One sample sounds like it's been recorded on a busy marketplace somewhere. The style of the atmospheres goes from neutral to moody to uplifting. There are not so much material that could fit your latest track in the Horror Techno genre though - sure - there are lots of tense and even disturbing moments, but the really scary stuff are absent from this library. Although not short, these atmospheric soundscapes aren't long either (which in a way make them shortish, of sorts). It's not uncommon for atmospheric sounds to drone on for twenty seconds or so. With these sounds the average is usually around 6-13 seconds.<br /><br />The downsweeps are intended to pave the way for a new musical part such as a break. Again, the style is of a synthetic nature and there are classic analog 'ufo landing' sounds (Zzzz) to vinyl stops and events combined with a long reverb tail, sometimes layered with a crash cymbal and delay.<br />Personally, I've never really understood the point of downsweeps. Upsweeps - oh my, yes, but down? Does not rub our kettle. But if you need some inspiration - these will undoubtedly be of help.<br /><br />The categories Hits and Impacts are so closely related that it makes more sense to write about them together. Generally speaking, Hits contains impact/hit-sounds with a deeper end - usually a kick drum at the bottom and a crash cymbal, noise or synth sound on top - with a massive amount of reverb and delay. Impacts contains sound of a lighter style. Generally speaking, I would describe the Impacts as Hits minus the kick.<br />These kind of sounds are highly useful for to create depth in any track. A classic trick is to start with an upsweep then finish it with an impact. Very effective to quickly create drama and release. On one hand, these hits and impacts doesn't bring anything new into the arena - but in all fairness they don't have to. These are designed to lift your attention for a few moments and they do this in the best possible of ways. There are over 230 of them and the selection is varied - they span from dark and moody to huge and filled with energy.<br /><br />With K-Size FX Edition comes 300 loops divided into two folders: mixed loops and simple loops. These loops are all in the popular house tempo of 128 bpm and can best be described as synth-percussion-esque loops. The loops in the 'simple loops' folder can easily be sorted into a kickless loop category - here you'll find hihat loops and synth-style percussion. The style is more towards minimal techno rather than classic house. The sounds are sparse and often programmed in a more intelligent way (compared with static 16th hihats and open hats between the beats). These loops are made with care and are a part of the highlights of this collection.<br />The 'mixed loop' category is still based on percussive sounds but have been processed to the degree they become something else: resonators are used a lot to turn percussive loops into tonal and rhythmical loops, filter sweeps, short delays to make the sounds stutter and bit crushers. 'Mixed loop' is a mixed bag category with no clear definition - just rhythmical loops that once have been percussion.<br /><br />The noise category is interesting and worth a mention. Instead of just having a bunch of samples of different colored noise - these samples have a flavor toward crash cymbals, open hats and impacts - but since they only are based on noise, they sound interesting. Half on the mark - half off the mark if you know what I mean.<br /><br />Finally we come to the upsweeps. While it's not difficult make these kind of effects yourself, they are often extremely useful to have around. Many problems with breaks that don't hold together can (partially) be solved by using upsweeps. In this library there are 300 upsweeps and they are all sorted into folders of length: long, medium and short.<br />These samples are actually quite nifty and in many cases very well done. Example - some of the samples doesn't just use the normal fade-in to achieve the upsweep but there are tonal sweeps as well and sounds that change character during the transition. The long sweeps are indeed long and gradually introduce the effect. They span from reversed reverb-crashes type to ambiences that are building up in a very clever way.<br /><br /><br /><span style="font-weight: bold;">Conclusion</span><br />While I'm always bashing on Loopmasters libraries that they generally are too short, this library shows the opposite. Numbers never tells the truth - although it's very tempting to believe so. Best Service K-Size FX Edition is not by any means a bad quality product. It got highs and lows, just like any other library. But I can't shake the feeling that this library would have been a better one if its producer would throw away a third of the samples and distill this whole package to a more condensed form. Its main strengths are the loops and upsweeps - two very important areas - but many of the one shots and other effects feels so uninspired that even the royalty-free sounds from Future Music and Computer Music are better.<br /><br /><span style="font-weight: bold;">Best Service K-Size FX Edition</span><br /><span style="font-weight: bold;">Web</span>: <a target="_blank" href="http://www.bestservice.de/index.asp/en">www.bestservice.de</a> / <a target="_blank" href="http://www.soundstosample.com/">www.soundstosample.com</a> (distributor)<br /><span style="font-weight: bold;">Price</span>: 87 euro.<br /><span style="font-weight: bold;">Good</span>: very good kick-free loops and very clever upsweeps.<br /><span style="font-weight: bold;">Bad</span>: many of the effects are uninspiring. Expensive.<br /><br /><span style="font-weight: bold;">Review  copy</span>: thanks to Sounds to Sample  for  NFR review copy.<br /></div>]]></description>
            <pubDate>Sun, 02 May 2010 14:38:11 +0200</pubDate>
            <category>Uncategorized</category>
            <comments>http://www.plughugger.com/1/post/2010/05/best-servive-k-size-fx-edition.html#comments</comments>
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            <title>Prime Loops Ambient Illusions</title>
            <link>http://www.plughugger.com/1/post/2010/05/prime-loops-ambient-illusions.html</link>
            <description><![CDATA[<div  class="paragraph" style=" text-align: left; "><span style="font-weight: bold; font-style: italic;"><span style="text-decoration: underline;">Review of Prime Loops Ambient Illusions</span>: ambient music - it's not just  refreshing to hear something something more soothing - mixing styles is  an old, effective trick to create new ideas.</span><br /></div><span  style=" float: right; z-index: 10; position: relative; "><a href='http://www.plughugger.comhttp://www.plughugger.com/uploads/2/2/5/4/2254605/5487575_orig.jpg?131' rel='lightbox' onclick='if (!lightboxLoaded) return false'><img src="http://www.plughugger.com/uploads/2/2/5/4/2254605/5487575.jpg?131" style="margin-top: 5px; margin-bottom: 10px; margin-left: 10px; margin-right: 10px; border-width:1px;padding:3px;" alt="Picture" class="galleryImageBorder" /></a><div style="display: block; font-size: 90%; margin-top: -10px; margin-bottom: 10px; text-align: center;"></div></span><div  class="paragraph" style=" text-align: left; display: block; ">It must be the  oldest trick in the book, but it is still one of the most underused  ones. Yes - it's time for our monthly reminder of The Value of Contrast.  Among all the shiny sports cars in bright colors, the black matte is  the one that immediately grabs the attention. In the metro you'll  immediately spot the one with a red jacket - or yellow - in the sea of  dark, greyish, anonymous coats. To be able to go faster, you actually  don't need to go faster. It's way more effective of adding something  going slower, and you'll get the illusion of higher speed.</div><hr  style=" width: 100%; visibility: hidden; clear: both; "></hr><div  class="paragraph" style=" text-align: left; "><br /></div><div ><!--BLOG_SUMMARY_END--></div><div  class="paragraph" style=" text-align: left; "><br /></div><div > <script type="text/javascript" src="http://www.weebly.com/weebly/apps/serveAds.php?type=adsense&elementid=893981199530816129&ineditor=0&subdomain=www.plughugger.com&pubid=ca-pub-4797443483971795&adformat=468x60&adtype=image&bordercolor=FFFFFF&bgcolor=FFFFFF&linkcolor=0F53FF&textcolor=000000&urlcolor=008000"></script></div><div  class="paragraph" style=" text-align: left; "><br /></div><div  class="paragraph" style=" text-align: left; ">When I first heard about Prime Loops Ambient Illusions were not about mixing styles, or using contrasts, but my first thoughts went to the musical geniuses/madmen <a target="_blank" href="http://www.youtube.com/watch?v=frd5YmSjjII">KLF</a>.<br /><br />I know - I am ancient, but in my book KLF made the most definite definition of the musical style ambient with their album Chill Out. Forget about White Room, that was only to please the masses. And yeah, sure. Brian Eno should be mentioned, Jarre, Aphex Twin and so on. But nothing comes close to the geniality of Chill Out. If I were sent off to a desert island and I could only choose one album: this would be the one, and I wouldn't hesitate about it either.<br /><br />So naturally I was intrigued when I saw Prime Loops released an ambient sound library, and I must confess I was hoping for a collection of distant trains and sheep and maybe some hazy country guitar - equally naturally I didn't hear any of that nor Elvis Presley on the radio. Bummer.<br /><br />Ambient Illusions is a synthetic library with inspiration drawn from Eno, Jarre, Tangerine Dream and also partly the Orb. When I say synthetic, I mean synthetic in an analog sense, but not purist analog - rather, analog sounds treated with modern production techniques. Behind this library is the Prime Loops producer Dimitry Vasilyev who have used mainly Rolands and Korgs as the source of sound: Alpha Juno, Juno-106, MKS-10, Mono/Poly and Poly-800. The synthetic foundation is clear, but it's executed in a clever way so you don't think too much about it. I assume that most of the work designing this library was during the processing.<br /><br />Ambient Illusions by the numbers:<br /><br /><span style="font-weight: bold;">Formats</span>: WAV, Apple Loops, Ableton Live Pack, Acid Loops, Akai MPC and FL Studio.<br /><br /><span style="font-weight: bold;">Synthloops</span>: 96<br /><span style="font-weight: bold;">Seqloops</span>: 11<br /><span style="font-weight: bold;">Arploops</span>: 3<br /><span style="font-weight: bold;">Ambientloops</span>: 2<br /><span style="font-weight: bold;">Musicloops</span>: 2<br /><span style="font-weight: bold;">Percloop</span>: 1<br /><span style="font-weight: bold;">Bassloop</span>: 1<br /><span style="font-weight: bold;">Chordloop</span>: 1<br /><span style="font-weight: bold;">Eploop</span>: 1<br /><span style="font-weight: bold;">Pianoloop</span>: 1<br /><span style="font-weight: bold;">Unmarked loop</span>: 1<br /><br /><span style="font-weight: bold;">Total number of loops</span>: 120<br /><br /><span style="font-weight: bold;">Tempo</span>: 65 - 140 bpm<br /><br />All loops are marked by type, base key and tempo, which makes them easy to use. Although every sound is set to a category, I would rather say that these categories should only be regarded as guidance as they move fluidly between styles. In general Seqloops have a more ploppy character as has the Percloop. The majority of loops are in the so called Synthloop category, which is a sort of a mixed bag category. There are lazy chords, odd melodies of sorts, bell-like loops - reverse is used quite a bit in the Synthloops - arpeggios, atmospheric drones. Uplifting, magical, moody and disturbing. But nothing really scary. Unfortunately I might add.<br /><br />The loops are long - usually from 15 to 30 seconds - which is not just spent on repeating the theme over and over again, but the loops evolve quite a bit and usually comes back together again when the loop starts over again. In other words, the work behind this library is not sloppy.<br /></div><div  class="paragraph" style=" text-align: left; "><br /></div><div ><div style="text-align: left; margin: 10px 0 20px 0;"><object width="290" height="24" data="http://www.weebly.com/weebly/apps/audioPlayer2.swf?user_id=2254605" type="application/x-shockwave-flash"><param name="movie" value="http://www.weebly.com/weebly/apps/audioPlayer2.swf?user_id=2254605"/><param name="quality" value="high" /><param name="scale" value="noscale" /><param name="salign" value="l" /><param name="wmode" value="transparent"/><param name="FlashVars" value="checkpolicy=yes&amp;soundFile=http://www.plughugger.com/uploads/2/2/5/4/2254605/prime_loops_-_ambient_illusions.mp3&amp;autostart=no"></object></div></div><div  class="paragraph" style=" text-align: left; "><font size="2">Official demo of Ambient Illusions.<br /></font></div><div  class="paragraph" style=" text-align: left; "><br /></div><div  class="paragraph" style=" text-align: left; "><span style="font-weight: bold;">Conclusion</span><br />Despite that me  and Prime Loops (and the rest of the world for that matter) might not  agree with the true sense of the musical style ambient, they indeed  capture the soul of it. The sounds are well worked out but never crosses  the border of becoming something that really grabs your attention -  which is the point of the whole genre.<br />The only negative thing I can  say is that 120 sounds feels more like a taster than a real library.  There were many moments when I wished for a few variations, or some  loops in the similar spirit.<br />Although I clearly can see how these  loops can be used in ambient creations, I would say that these loops  might be perfect for game developers, or - which brings me back in a  full circle: use for contrasts. These loops works truly great if you are  a producer who likes to experiment with styles. Slap a furious  distorted break on top of a mellow pad is always effective as hell.  Contrasts. Remember that. Class over.<br /><br /><span style="font-weight: bold;">Prime Loops Ambient Illusions</span><br /><span style="font-weight: bold;">Web</span>: <a target="_blank" href="http://www.primeloops.com/">www.primeloops.com<br /></a><span style="font-weight: bold;">Price</span>: 18 UK pounds.<br /><span style="font-weight: bold;">Good</span>: well-produced loops which  captures the spirit of ambient music. Cheap.<br /><span style="font-weight: bold;">Bad</span>: wouldn't have hurt with a few  more loops.<br /><br /><span style="font-weight: bold;">Review  copy</span>:  thanks to Prime Loops  for  NFR review copy.</div>]]></description>
            <pubDate>Wed, 05 May 2010 09:48:09 +0200</pubDate>
            <category>Uncategorized</category>
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            <title>TIP: update your RSS-feed</title>
            <link>http://www.plughugger.com/1/post/2010/06/tip-update-your-rss-feed.html</link>
            <description><![CDATA[<div  class="paragraph" style=" text-align: left; ">If you are a smart lazy person who collects all your news via RSS, you would do fine by changing your Plughugger-feed to <a target="_blank" href="http://pipes.yahoo.com/pipes/pipe.run?_id=9d1083c08eb592796a4f0917a41bf4d9&amp;_render=rss">this feed</a> instead. While the old feed will still work, the new one combines all Plughugger feeds into one: reviews, interviews, technique, new sounds and my personal ramblings.<br /></div>]]></description>
            <pubDate>Sat, 19 Jun 2010 21:00:13 +0200</pubDate>
            <category>Uncategorized</category>
            <comments>http://www.plughugger.com/1/post/2010/06/tip-update-your-rss-feed.html#comments</comments>
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            <title>Loopmasters A Guy Called Gerald/Deep Techno Sessions</title>
            <link>http://www.plughugger.com/1/post/2010/06/loopmasters-a-guy-called-geralddeep-techno-sessions.html</link>
            <description><![CDATA[<div  class="paragraph" style=" text-align: left; "><span style="font-weight: bold; font-style: italic;">Review of Loopmasters Deep Techno Sessions: when house legend A Guy Called Gerald releases his own sample library on Loopmasters the focus is on dark moody techno.</span></div><div  class="paragraph" style=" text-align: left; "><br /></div><span  style=" float: right; position: relative; z-index: 10; "><a href='http://www.plughugger.comhttp://www.plughugger.com/uploads/2/2/5/4/2254605/9107853_orig.jpg?156' rel='lightbox' onclick='if (!lightboxLoaded) return false'><img src="http://www.plughugger.com/uploads/2/2/5/4/2254605/9107853.jpg?156" style="margin-top: 5px; margin-bottom: 10px; margin-left: 10px; margin-right: 0px; border-width:1px;padding:3px;" alt="Picture" class="galleryImageBorder" /></a><div style="display: block; font-size: 90%; margin-top: -10px; margin-bottom: 10px; text-align: center;"></div></span><div  class="paragraph" style=" text-align: left; display: block; ">Gerald Simpson is a legend. While pretty much anyone who played at the  Hacienda in Manchester are legends in my book, but Monsieur Gerald is  more legendarish than the rest. While he'll always be remembered as the  guy who were behind tracks such as <a target="_blank" href="http://www.youtube.com/watch?v=5ADoBW0c-18">Voodoo Ray</a> and <a target="_blank" href="http://www.youtube.com/watch?v=7rtIN9dWHsw">Pacific</a> (808 State),  his catalogue and works stretches far beyond. My earliest memory of A  Guy Called Gerald is from one of my insanely hip friends who sent me an  early mixtapes with G before he got big and starting redefining the  sound of house. Big words - but while Marshall Jefferson might be the  granddaddy of the US house movement - I would personally name Gerald  Simpson as one of founders of modern house.</div><hr  style=" visibility: hidden; clear: both; width: 100%; "></hr><div  class="paragraph" style=" text-align: left; "><br /></div><div ><!--BLOG_SUMMARY_END--></div><div > <script type="text/javascript" src="http://www.weebly.com/weebly/apps/serveAds.php?type=adsense&elementid=937940977485349257&ineditor=0&subdomain=www.plughugger.com&pubid=ca-pub-4797443483971795&adformat=468x60&adtype=image&bordercolor=FFFFFF&bgcolor=FFFFFF&linkcolor=0F53FF&textcolor=000000&urlcolor=008000"></script></div><div  class="paragraph" style=" text-align: left; "><br /></div><div  class="paragraph" style=" text-align: left; ">So when Loopmasters announced a sample library called Deep Techno Sessions by A Guy Called Gerald/Gerald Simpson I was over it the instant it was released. Unfortunately, the thing called life came and sucked out every opportunity to go through the library, so here we go. A month later or so.<br /><br />Turn on the kettle and let's start chewing on some of the numbers.<br /><br /><span style="font-weight: bold;">WAV Loops</span><br /><br /><span style="font-weight: bold;">Atmospheres and FX</span>: 49<br /><span style="font-weight: bold;">Bass loops</span>: 63<br /><span style="font-weight: bold;">Chord progressions</span>: 13<br /><span style="font-weight: bold;">Drum loops</span>: 127<br /><span style="font-weight: bold;">Musical loops</span>: 46<br /><br /><span style="font-weight: bold;">WAV Single shots</span><br /><br /><span style="font-weight: bold;">Bass hits</span>: 59<br /><span style="font-weight: bold;">Instrument sounds</span>: 32<br /><span style="font-weight: bold;">Misc</span>: 19<br /><br /><span style="font-weight: bold;">Kicks</span>: 39<br /><span style="font-weight: bold;">Snares</span>: 31<br /><span style="font-weight: bold;">Hats</span>: 45<br /><span style="font-weight: bold;">Cymbals</span>: 21<br /><span style="font-weight: bold;">Toms</span>: 25<br /><span style="font-weight: bold;">Percussion</span>: 40<br /><span style="font-weight: bold;">FX</span>: 19<br /><br /><span style="font-weight: bold;">Total drum hits</span>: 220<br /><span style="font-weight: bold;">Total single sounds</span>: 330<br /><span style="font-weight: bold;">Total drums</span>: 347<br /><br /><span style="font-weight: bold;">Total loops</span>: 298<br /><span style="font-weight: bold;">Total samples</span>: 628<br /><span style="font-weight: bold;">Total time</span>: 44 minutes 32 seconds.<br /><br /><br />While Deep Techno Sessions isn't a huge library it is well balanced. As with All Libraries Called Techno there is a fair number of drum-related samples in here, so let's start there and let's go directly to the common areas of trouble and tedious repetition: the single drum sounds.<br /><br />With 39 kicks, 31 snares and 45 hats you never feel overwhelmed. The selection is well thought-out and covers a broad area. There are kicks for minimalistic electro as well as the stone hard punches for the clubs - there are even a few kicks distorted all the way into gabber-land.<br /><br />The snares confirms Geralds deeper understanding of drums. There are of course the traditional both 909 and 808 sounding snares - but surprisingly few of them - and on top of that there are quite a few acoustic snares.<br /><br />The percussion sounds are sort of a mixed bag with claps, toms, shakers, rim shots, snaps and even some effect-like sounds. With only 40 sounds, these sounds is a good foundation of what most people would use as percussion. On the other hand, they are not original nor does score high on the impress-o-meter. A useful selection of additional drum sounds.<br /><br />What I like about the selection of drums is that they doesn't repeat themselves to death. Yes, turning a knob on the 909 one anthair to the left indeed results in a different sound. But, really. Who gives? This is a small collection of drum sounds that are easy to handle and sounds good. Electric &amp; acoustic. Clean &amp; layered. It's not what I would call the Final Collection of Drums, but very well thought out and highly usable.<br /><br />The bass sounds are organized as one file per sound. In other words, there are no multiple takes of the same bass sound - which personally is fine by me. I never learnt to appreciate multi sampled synthesizer sounds anyway. Strings, brass and piano - great. But synthesizer sounds? I usually manage with single shots. So that leaves the user with almost 60 bass sounds. The sounds stretch from deep sub basses to aggressive techno-nastiness and all have a moody and a bit aggressive feel to them. Although you most definitely can use them for your upcoming <a target="_blank" href="http://www.youtube.com/watch?v=tll8k9QHnX4">Lu Lu Lu</a>-cover, but they suit best among more wilder animals. Another good thing about the bass sounds is that they are unprocessed. No massive reverbs, hell-house eq curves or distortion. Just plain bass sounds. Which make them very suitable for being violated by your own tools.<br /><br />Before we move on to the loops, just a few words about the instrument sounds. Despite that logic and sense would have us assume that the instruments folder contains synthesizer sounds that you can use to build melodies with - the larger part of these sounds are surprisingly more of an atmospheric nature: pads and drones, there are even a few bass sounds in there, which kind of make this category into a I-don't-know-where-to-put-these-sounds, but that aside, the sounds are excellent. Especially the soundscapes and pads - which have a dark, brooding feel to them.<br /><br />Leaving the DIY-area we head straight over to the beef: the drum loops. All in all there are 127 of them and while there are a few kickless loops in there, the vast majority are with kicks. The pre-set tempos are 116, 120, 127 and 130 BPM and most of them are electronic. If I should would point to the area where this library reaches its peak - this is it. These drum loops are damn, damn, damn good. Although I've come a long way from the classic fourfour pumping since the hight of my personal commercial success in the nineties - I can't match this guys drum-programming voodoo. As with all intelligent techno/house/dance music, the drums play an active role in the music and these loops do that with top grades. They are like small worlds. The only negative thing I can say about them is that it would have been great with a few variations, or at least one without kick. Thankfully, the loops kind of play in the same sounding domain, which make it not too difficult to switch loops during a track. I was equally impressed with the acoustic loops as well. Although much fewer, the acoustic loops feel genuine and not ripped of by some old heavy metal or funk record. Fresh.<br /><br />The rest of the loops are also of high quality. The basses have a low edge and are more rhythmical rather than melodic. As with the chord progressions, the basses are coated in a serious/moody vibe, which works great with the drum loops. The Musical section is not that musical really. Or at least not melodic, if that what you mean with musical. It's made up by higher, tonal rhythmical sounds - sure - but as with the basses, the treat is the combination of sound and rhythm, rather than a catchy melody.<br /></div><div ><div style="text-align: left; margin: 10px 0 20px 0;"><object width="290" height="24" data="http://www.weebly.com/weebly/apps/audioPlayer2.swf?user_id=2254605" type="application/x-shockwave-flash"><param name="movie" value="http://www.weebly.com/weebly/apps/audioPlayer2.swf?user_id=2254605"/><param name="quality" value="high" /><param name="scale" value="noscale" /><param name="salign" value="l" /><param name="wmode" value="transparent"/><param name="FlashVars" value="checkpolicy=yes&amp;soundFile=http://www.plughugger.com/uploads/2/2/5/4/2254605/agcg_demo.mp3&amp;autostart=no"></object></div></div><div  class="paragraph" style=" text-align: left; "><font size="2">Official demo of Deep Techno Sessions.</font></div><div  class="paragraph" style=" text-align: left; "><br /></div><div  class="paragraph" style=" text-align: left; "><span style="font-weight: bold;">Conclusion</span><br />Deep Techno  Sessions is a damn fine library. It's not overprocessed and it's not  overwhelming. Although the selection of both tonal and drum samples are  highly relevant, the main treat is the drum loops which are superbly  programmed. The moodiness and darkness is present through all of the  sounds which also gives the library a uniform direction. Fantastic.</div><div  class="paragraph" style=" text-align: left; "><br /></div><span  style=" z-index: 10; float: right; position: relative; "><a><img src="http://www.plughugger.com/uploads/2/2/5/4/2254605/2538334.jpg?178" style="margin-top: 5px; margin-bottom: 10px; margin-left: 10px; margin-right: 0px; border-width:0;" alt="Picture" class="galleryImageBorder" /></a><div style="display: block; font-size: 90%; margin-top: -10px; margin-bottom: 10px; text-align: center;"></div></span><div  class="paragraph" style=" text-align: left; display: block; "><font style="font-weight: bold;" size="3">Loopmasters A Guy Called  Gerald/Deep Techno Sessions</font><br /><span style="font-weight: bold;">Web</span>:  <a target="_blank" href="http://www.loopmasters.com/">Loopmasters</a>.<br /><span style="font-weight: bold;">Price</span>: 35 UK pounds (download).<br /><span style="font-weight: bold;">Good</span>: Uniform library for darker  house. Good collection of drum samples. Fantastic drum loops.<br /><span style="font-weight: bold;">Bad</span>: Slightly uninspiring percussion  sounds.<br /><br /><span style="font-weight: bold;">Review  copy</span>: big  thanks to Loopmasters for NFR review copy.</div><hr  style=" clear: both; width: 100%; visibility: hidden; "></hr>]]></description>
            <pubDate>Sat, 19 Jun 2010 21:08:03 +0200</pubDate>
            <category>Uncategorized</category>
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            <title>Sample Magic Ultimate FX</title>
            <link>http://www.plughugger.com/1/post/2010/06/sample-magic-ultimate-fx.html</link>
            <description><![CDATA[<div  class="paragraph" style=" text-align: left; "><span style="font-weight: bold; font-style: italic;"><span style="text-decoration: underline;">Review of Sample Magic Ultimate FX</span>: While Ultimate FX offers all typical  effects for the dance floor, it takes the concept of effect libraries  one step further, by inviting you to lay the last finishing touches.</span></div><div  class="paragraph" style=" text-align: left; "><br /></div><span  style=" float: right; position: relative; z-index: 10; "><a href='http://www.plughugger.comhttp://www.plughugger.com/uploads/2/2/5/4/2254605/5396112_orig.jpg?143' rel='lightbox' onclick='if (!lightboxLoaded) return false'><img src="http://www.plughugger.com/uploads/2/2/5/4/2254605/5396112.jpg?143" style="margin-top: 5px; margin-bottom: 10px; margin-left: 10px; margin-right: 0px; border-width:1px;padding:3px;" alt="Picture" class="galleryImageBorder" /></a><div style="display: block; font-size: 90%; margin-top: -10px; margin-bottom: 10px; text-align: center;"></div></span><div  class="paragraph" style=" text-align: left; display: block; "><span style="font-style: italic;">"Genres come and go, dancefloor tastes change, new influences permeate  studios but some things in dance music are staples: sonic fundamentals  that are permanent fixtures in the producers&rsquo; arsenal. Effects are such  staples."</span><br /><br />The above is a direct quote from the manual of latest  library from Sample Magic, Ultimate FX. During the last three-four years  I've developed a habit of always reaching for my Vengeance effect  libraries when in any kind of troubles during production. A few  well-placed effects can spice up any track quite a few notches. Whatever  people might be saying about Vengeance - for dance music - their  effects libraries are among the best, if not the best. As being a  serious effect junkie, my pulse took a bungy-jump the moment when I saw  the words 'Sample Magic' combined with 'FX'. Being a fanboi is a double  edged sword. I'm not only expecting to get a good library with effects,  I'm expecting it to make my current libraries a thing of the past, make  my upcoming 8-bit remix of Miami Porno Machine perfect and cure my  aching tooth. Make no mistake you gentlemen over at Sample Magic. Fans  are cool to have, but most of us are insane.<br /><br />At the first glance,  Ultimate FX seem to deviate little from the walked up path of dance  effect libraries. We've got cymbal hits, down-falls, fills, hits,  impacts, noise loops and uplifters. The usual gang. As with many  releases from Sample Magic, the tempo dependent sounds come in two  flavors: 125 and 128 bpm. While the tempo police and audio connoisseurs  might appreciate the finer details of these two tempos, I personally  feel it's a wasted opportunity. I am aware that not everybody lives in  the world of simple elastic audio a la Ableton Live, so I won't take my  criticism further. But still. I would have appreciated two more  different tempos, such as 125 and 110. The good thing about it is that  the 125 bpm sounds and the 128 bpm sounds are not the same. No wasted  space on doubles in other words.</div><hr  style=" clear: both; visibility: hidden; width: 100%; "></hr><div  class="paragraph" style=" text-align: left; "><br /></div><div ><!--BLOG_SUMMARY_END--></div><div > <script type="text/javascript" src="http://www.weebly.com/weebly/apps/serveAds.php?type=adsense&elementid=614504267740836510&ineditor=0&subdomain=www.plughugger.com&pubid=ca-pub-4797443483971795&adformat=468x60&adtype=image&bordercolor=FFFFFF&bgcolor=FFFFFF&linkcolor=0F53FF&textcolor=000000&urlcolor=008000"></script></div><div  class="paragraph" style=" text-align: left; "><br /></div><div  class="paragraph" style=" text-align: left; ">Before we start digging the bytes, let's have a closer check at the numbers.<br /><br /><span style="font-weight: bold;">Crash &amp; Cymbals</span>: 32<br /><span style="font-weight: bold;">Falls &amp; descenders - 125 bpm</span>: 55<br /><span style="font-weight: bold;">Falls &amp; descenders - 128 bpm</span>: 50<br /><span style="font-weight: bold;">Fills - classic fills - 125 bpm</span>: 23<br /><span style="font-weight: bold;">Fills - classic fills - 128 bpm</span>: 23<br /><span style="font-weight: bold;">Fills - glitch fills - 125 bpm</span>: 20<br /><span style="font-weight: bold;">Fills - glitch fills - 128 bpm</span>: 23<br /><span style="font-weight: bold;">Fills - nu-rave fills - 125 bpm</span>: 24<br /><span style="font-weight: bold;">Fills - nu-rave fills - 128 bpm</span>: 24<br /><span style="font-weight: bold;">Fills - twisted vox fills - 125 bpm</span>: 18<br /><span style="font-weight: bold;">Fills - twisted vox fills - 128 bpm</span>: 18<br /><span style="font-weight: bold;">Impacts &amp; bombs</span>: 22<br /><span style="font-weight: bold;">Layered fx (examples)</span>: 14<br /><span style="font-weight: bold;">Machinery hits - 125 bpm</span>: 13<br /><span style="font-weight: bold;">Machinery hits - 128 bpm</span>: 9<br /><span style="font-weight: bold;">Noise &amp; detail loops - 125 bpm</span>: 17<br /><span style="font-weight: bold;">Noise &amp; detail loops - 128 bpm</span>: 19<br /><span style="font-weight: bold;">Orchestral hits</span>: 11<br /><span style="font-weight: bold;">Risers &amp; lifters - 125 bpm</span>: 55<br /><span style="font-weight: bold;">Risers &amp; lifters - 128 bpm</span>: 63<br /><span style="font-weight: bold;">Synth fx - chords</span>: 34<br /><span style="font-weight: bold;">Synth fx - reverse</span>: 25<br /><span style="font-weight: bold;">Synth fx - single</span>: 43<br /><span style="font-weight: bold;">Tape, vinyl &amp; static fx</span>: 26<br /><br /><span style="font-weight: bold;">Total number of samples</span>: 661<br /><br />As you can see, the samples are organized into detail. But not just that - the downsweeps and the uplifters are also marked with how many bars they play: 1, 2, 4, 8 up to 16. While looking at the file size is enough to judge on how long samples are, this make selection more convenient and the fact that Sample Magic have named each and every sample is another nice touch.<br /><br />Uplifters are an all-time favorite of mine, so let's begin the tour right there. The majority of these samples are uplifters in the synthetic spirit, and by that I mean that they sound synthetic. In many cases you can clearly hear the layering of different elements. There are lots of analogue-style ufo/lfo-kind of warbling layered with noise and tonal components. It's also interesting to hear that these uplifters aren't merely volume fade-ins, but many of them evolve during time as well often with a small energizing push at the end. Although some tonal, but mostly not, I must confess I wished for more tonal upsweepers. More tonal and more complex. Tonal upsweeps are generally more difficult to use, but I've found fading in dark atmospheric drones can be a cool trick. But my finding lack of complexity was not random and had a deeper purpose. In the manual, Sample Magic advices not to use one uplifter but layer several different on top of each other. Take one 16 bar uplifter and layer it with an 8 bar and a 2 bar - and play them all together and make sure they all end at the same spot - a trick that turns out to lightning a bowl of tequila with your fingertips. Incredibly effective. Another clever thing is that these samples are surprisingly unprocessed - no delays or reverb one these babies. Clean and ready for your own processing. Good! Sample Magic have also made a few examples to show how this technique can be used.<br /><br />In contrast to many other producers I've never really understood the point of downsweeps/downfalls. Upsweeps - oh yes - but downfalls? Maybe I've got a natural talent for easing off parts and preparing them to go offline. Maybe I'm just plain dumb. But no matter. The downsweeps are in many regards the same stuff as the upsweeps but the other way around. They are synthetic, come in different lengths, not too complex by their own and most definitely can be layered, and many are built around noise. I personally liked the shorter ones best, as they can be used as softer impact sounds.<br /><br />Another part where Sample Magic put a lot of their effort is with the fills. Now, if there is anything more difficult to create in a sample library than a decent non-repetitive collection of single drums, it's most definitely fills. Creating fills is an art by itself and the temptation of going to libraries for fills is hard to resist. The only problem is that it seldom works. Creating fills with drum elements that aren't anywhere else on the drum channel often sound artificial and is more like an effect. It must be said though, that cutting in a fill with a totally different sound can be damn cool. It's like when DJing and instead of mixing hitting stop on the 1210 and get that classic vinyl stop effect and start the next song after a minimal pause (viva le 90s). Stuff that earn you cool-points for sure, but must be used sparse. If use pre-made fills too often, your productions are going to feel cheap. So try to resist the temptation of using them too often - which in this case is damn difficult. Some - no, wait - most of these fills are noting short of brilliant and are just begging to be used.<br />The Twisted vox fills are quite different from the rest. While the Glitch fills feels hitech the vocals are quite radical. Me, personally wouldn't really call these vocal fills, but rather Looped FX Vocals or something. They sure work as fills, but can equally be used during longer periods, such as for a shorter break.<br /><br />The Impacts is a collection of 22 huge, reverb-drenched kick drum-esque sounds - usually with some layering to give them slightly more complex shimmer. Instant massiveness right out of the box - <a target="_blank" href="http://www.youtube.com/watch?v=fEsFB2GPy24">boom</a>.<br /><br />The most odd section of Ultimate FX is most definitely the Synth FX section. Here, your hard working sonic adventurer was expecting classic synth effects, analogue squeeks, zaps, rumblings and an armada of lfo-wobbling. To my surprise there was none of that. Not. One. Single. Analogue. Zap. Imagine that (rhyme unintended). No, this category consists of over 100 synth sounds and stabs and all of them are up to the high standards we are expected to see from SM. The reversed section contains reversed sounds and stabs and works great for alternative uplifters.<br /><br />The Tape, Vinyl &amp; Static section contains exactly what you expect. The vinyl crackles here are by far the most tastiest - very cool and totally authentic, as are the short static sounds from radio. Apart from a few vinyl spins, this category is like finding an old box of dusty records and a tube-driven radio.<br />The orchestral section contains a few handful orchestral sounding impacts - no orchestral stabs - but percussion-like impacts. When talking about impacts - although there already exists a impact category, 'Machinery hits' is a great addition, with some serious booms and impacts, loops as well as single sounds.<br /><br />Interesting to note, the included booklet is more useful than normal. Instead of the usual bragging about how hot The Stuff You've Just Bought, there are a couple of pages with some useful production tips. If you've read Sample Magic's book about dance music production, you'll know that these people know their stuff and the tips here are both useful and relevant. A small thing, but sure made the Value-meter jump up a notch.<br /><br /><span style="font-weight: bold;">Conclusion</span><br />There is no question that Sample Magic have done an excellent job with Ultimate FX. There are no weak parts - in fact, many of the sounds are selected and produced in a very conscious way giving the producer room for his/hers own processing taste: the uplifters/downsweeps are not drenched in reverb or delays - but the impact-sounds are. Just the way they should be. Although I am not a huge fan of downsweeps or pre-recorded fills - that entirely is my personal taste, and I know other producers who find them both useful and inspiring. If you are looking for a fresh injection of effects - this should be one of the first libraries to check out. Full of win.</div><div  class="paragraph" style=" text-align: left; "><br /></div><span  style=" float: right; position: relative; z-index: 10; "><a><img src="http://www.plughugger.com/uploads/2/2/5/4/2254605/5914104.jpg?177" style="margin-top: 5px; margin-bottom: 10px; margin-left: 10px; margin-right: 0px; border-width:0;" alt="Picture" class="galleryImageBorder" /></a><div style="display: block; font-size: 90%; margin-top: -10px; margin-bottom: 10px; text-align: center;"></div></span><div  class="paragraph" style=" text-align: left; display: block; "><font style="font-weight: bold;" size="3">Sample Magic Ultimate FX</font><br /><span style="font-weight: bold;">Web</span>: <a target="_blank" href="http://www.samplemagic.com/">www.samplemagic.com</a>.<br /><span style="font-weight: bold;">Price</span>: 47 UK pounds (download).<br /><span style="font-weight: bold;">Good</span>: Excellent quality. Inspiring  material. Useful and relevant tips in the booklet.<br /><span style="font-weight: bold;">Bad</span>: Nothing bad.<br /><br /><span style="font-weight: bold;">Review  copy</span>: big   thanks to Sample  Magic for NFR review copy.</div><hr  style=" visibility: hidden; clear: both; width: 100%; "></hr>]]></description>
            <pubDate>Mon, 28 Jun 2010 10:35:01 +0200</pubDate>
            <category>Uncategorized</category>
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            <title>Sidsonic Libraries Circus Circuit Bending Library</title>
            <link>http://www.plughugger.com/1/post/2010/07/sidsonic-libraries-circus-circuit-bending-library.html</link>
            <description><![CDATA[<div  class="paragraph" style=" text-align: left; "><span style="font-weight: bold; font-style: italic;"><span style="text-decoration: underline;">Review of Sidsonic Libraries Circus Circuit Bending Library</span>: German  soundmakers take circuit bending to the next level.</span></div><div  class="paragraph" style=" text-align: left; "><br /></div><span  style=" float: right; position: relative; z-index: 10; "><a href='http://www.plughugger.comhttp://www.plughugger.com/uploads/2/2/5/4/2254605/8251307_orig.jpg?153' rel='lightbox' onclick='if (!lightboxLoaded) return false'><img src="http://www.plughugger.com/uploads/2/2/5/4/2254605/8251307.jpg?153" style="margin-top: 5px; margin-bottom: 10px; margin-left: 10px; margin-right: 10px; border-width:1px;padding:3px;" alt="Picture" class="galleryImageBorder" /></a><div style="display: block; font-size: 90%; margin-top: -10px; margin-bottom: 10px; text-align: center;">Circus Circuit Library</div></span><div  class="paragraph" style=" text-align: left; display: block; ">Berlin based soundmakers Sidsonic are relatively fresh on the library  scene, but have succeeded to make quite some fuzz with their two first  Kontakt-based libraries Circus Circuit Bending Library and Tubes! While this review  only concentrates on Circus Circuit - it's quite clear that Sidsonic is  not an ordinary bunch of sound designers. Circus Circuit is (obviously)  about circuit bending and Tubes! is a library created from the <a target="_blank" href="http://www.youtube.com/watch?v=tXQ5F62udSo">mad  innovations by Eric Barbour/Metasonix</a>. In other words: these boys like  it odd.<br /><br />While circuit bending is widely known to most people by now, it doesn't  hurt putting yourself in the right state mind seeing <a target="_blank" href="http://www.youtube.com/watch?v=YjO5PtxaNuA">Picachu making  funny noises while being electrocuted</a>.<br /></div><hr  style=" clear: both; visibility: hidden; width: 100%; "></hr><div  class="paragraph" style=" text-align: left; "><br /></div><div ><!--BLOG_SUMMARY_END--></div><div > <script type="text/javascript" src="http://www.weebly.com/weebly/apps/serveAds.php?type=adsense&elementid=977755205712173241&ineditor=0&subdomain=www.plughugger.com&pubid=ca-pub-4797443483971795&adformat=468x60&adtype=image&bordercolor=FFFFFF&bgcolor=FFFFFF&linkcolor=0F53FF&textcolor=000000&urlcolor=008000"></script></div><div  class="paragraph" style=" text-align: left; "><br /></div><div  class="paragraph" style=" text-align: left; ">Sidsonic obviously have a penchant for odd, weird noises and we might  thank The Maker these guys are german. And that german in the most  german of german senses. These guys have no fear fiddling around with  electronics, but thankfully they do it in a very methodic fashion, which  after over 18000 samples of 14 seriously violated sound-making machines  - have been distilled into 179 multi-sampled presets in Kontakt 3  format. While I do know one or two things about sampling old gear, but  this must have been a gargantuan amount of a work. Sampling chaotic  signals from mental instruments is one thing. Putting them together in  playable, multisampled instruments is a whole different matter.</div><div  class="paragraph" style=" text-align: left; "><br /></div><span  style=" z-index: 10; position: relative; float: right; "><a href='http://www.plughugger.comhttp://www.plughugger.com/uploads/2/2/5/4/2254605/7896596_orig.jpg?147' rel='lightbox' onclick='if (!lightboxLoaded) return false'><img src="http://www.plughugger.com/uploads/2/2/5/4/2254605/7896596.jpg?147" style="margin-top: 5px; margin-bottom: 10px; margin-left: 10px; margin-right: 10px; border-width:1px;padding:3px;" alt="Picture" class="galleryImageBorder" /></a><div style="display: block; font-size: 90%; margin-top: -10px; margin-bottom: 10px; text-align: center;">Real switches on the box</div></span><div  class="paragraph" style=" text-align: left; display: block; ">You already get impressed when getting the box. Yes, you read correctly.  Box, as in physical item. The box itself is beautifully constructed  with two very real rca sockets and a dip-switch on the right side. The  sockets and switch serve no other purpose than to make the box stand  out, and it sure does. It looks damn cool.</div><hr  style=" visibility: hidden; width: 100%; clear: both; "></hr><div  class="paragraph" style=" text-align: left; "><br /></div><span  style=" float: right; position: relative; z-index: 10; "><a href='http://www.plughugger.comhttp://www.plughugger.com/uploads/2/2/5/4/2254605/9390797_orig.jpg?148' rel='lightbox' onclick='if (!lightboxLoaded) return false'><img src="http://www.plughugger.com/uploads/2/2/5/4/2254605/9390797.jpg?148" style="margin-top: 5px; margin-bottom: 10px; margin-left: 10px; margin-right: 10px; border-width:1px;padding:3px;" alt="Picture" class="galleryImageBorder" /></a><div style="display: block; font-size: 90%; margin-top: -10px; margin-bottom: 10px; text-align: center;">Readable booklet</div></span><div  class="paragraph" style=" text-align: left; display: block; ">Inside the box there is the installation dvd, serial and  a 36-page booklet. Before we move on to the actual meat and potatoes  here, I'd just like to say a few words about this booklet. As the box is  beautifully constructed, the booklet is a joy to read. Apart from that  it describes the actual library, it also gives some history and insight  about circuit bending (which started already in the 60s) and spends a  lot of space on each and every instrument - about the instruments  themselves, their bending capabilities and events that happened during  the bending sessions.<br /><br /><span style="font-weight: bold;">Some details about the library</span>:<br /><br /><span style="font-weight: bold;">Number  of instruments bent</span>: 14<br /><span style="font-weight: bold;">Size of library</span>: 5.2 gigabyte<br /><br /><span style="font-weight: bold;">Synths</span>:<br /><br /><span style="font-weight: bold;">Casio  SK-1</span>: 24<br /><span style="font-weight: bold;">Casio SK-2</span>: 7<br /><span style="font-weight: bold;">Casio SK-200</span>: 16<br /><span style="font-weight: bold;">Texas Instruments  Speak &amp; Spell</span>: 14<br /><span style="font-weight: bold;">Texas Instruments V-Tech</span>: 2<br /><span style="font-weight: bold;">Yamaha PSS-140</span>:  19<br /><span style="font-weight: bold;">Yamaha PSS-270</span>: 5<br /><span style="font-weight: bold;">Yamaha VSS-200</span>: 26<br /><br /><span style="font-weight: bold;">Drums</span>:<br /><br /><span style="font-weight: bold;">Alesis  HR-16</span>: 9<br /><span style="font-weight: bold;">Boss DR-550</span>: 5<br /><span style="font-weight: bold;">Korg DDD-1</span>: 12<br /><span style="font-weight: bold;">Korg DDD-5</span>: 19<br /><span style="font-weight: bold;">Roland  TR-505</span>: 12<br /><span style="font-weight: bold;">Roland TR-626</span>: 9<br /><br /><span style="font-weight: bold;">Total number of patches</span>: 179</div><hr  style=" clear: both; visibility: hidden; width: 100%; "></hr><div  class="paragraph" style=" text-align: left; "><br /></div><div  class="paragraph" style=" text-align: left; ">As you can see, the library is divided into two parts: synths and drums. Let's start with the synth sounds. Casios sampling keyboard series SK and the Yamaha PSS keyboards are getting most of the attention from the tweakers. All of the sounds can clearly be put in the lofi category, but the Casio SK sounds are the lofi:est of them all. I assume this has to do with that the SK series only has a sample frequency of around 10 kilohertz, which makes the sound dark and damp. While the Yamaha PSS sounds neither can be put into the high fidelity box - those sounds are way brighter and have a total different character.<br /><br />For those who have experienced circuit bent sounds before, it is most important to point out that these sounds are playable - these are multisampled sounds which are always tonal. Sometimes the sounds are looped - in the sense they give you a rhythmical pattern or in the sense it holds the tone steady as long as you press the key.<br /><br />The sound range from slightly odd to quite odd - but never goes too far into the acidic fog of burned capacitors. The character is moody, melancholic. There is very little for any upbeat happiness here. It's very easy to see how well these sounds would work for animated short stories, such as the odd sounds of <a target="_blank" href="http://www.youtube.com/watch?v=55SfiK_9Hjo">Rupert - The Dancing Demon</a>. If you're a fan of Native Instruments Gaugear ensemble for Reaktor - this library is right up your alley, but is - in my opinion - more usable.<br /><br />The patch names are not very descriptive, which isn't a big thing, but sometimes they are outright confusing. I know what I would expect from a patch called 'synth bass' and that's definately not a analogue reedish long-release padish sound. No big deal, but still.<br /><br />While I personally found a lot of interesting ideas for odd melodies in the synth section, my favorite part of this collection is without a doubt the drums. First of all, Sidsonic have not - as so often is the case - provided us with all kicks, snares etc in separate presets, but have taken the effort to collect them into usable drum kits. <br /><br />If you got Kontakt you know that you have access to most of the parameters and can fiddle around with the sounds as much as you want, but if you're bound to use Kontakt Player - it's good to know there are five pages with parameters you can access. For the drum presets, each preset also provides unique settings for kick, snare, tom, cymbal and the percussion. This really makes a difference. It's extremely easy to tweak these drum sounds and it's absolutely lovely as well. There is a solo button that let's you focus on one drum at a time. Creating seriously odd beats and breaks is highly enjoyable. Ever wanted to go for that Fractal Techno you've been dreaming about? Now's the time.<br /><br />It's good that Sidsonic provides a shortcut to all important parameters, because - getting off topic for a moment - there are few things I detest more, than editing parameters inside Kontakt. It's a damn mess of parameters and fold-out menus and the fact that I have to resort to the manual just to find a simple function that exists in every sampler made since Akai and E-mu were the hottest names on the street, is in my opinion a huge fail for Native Instruments. I have no love for Steinberg Halion, but I do hope said coming version is going to put some pressure on the Natives, because this is neither practical or inspiring.<br /><br />Enough of Kontakt-bashing and let's get back to Circus Circuit. One very very cool thing is that Sidsonic have supplied you with a quite a number of impulse responses, but instead of them sounding like reverbs, they coats the sounds in an additional layer of oddness. They are very difficult to describe and it's even more difficult to find any favorites. One effect might be glorious on one sound, but might be boring on another.<br /><br />Also worth to mention is that Sidsonic have a bunch of quite useful video tutorials on their website, on how you navigate and can use the library. Here's on the <a target="_blank" href="http://www.youtube.com/watch?v=PxxKUcMvFuU&amp;feature=player_embedded">Boss DR-550 drum machine</a>.<br /><br /><span style="font-weight: bold;">Conclusion</span><br />When I wrote my review of <a target="_blank" href="http://www.plughugger.com/1/post/2009/11/loopmasters-circuit-bent-sounds-volume-2.html">Loopmasters library Circuit Bent Sounds Vol2</a>, my biggest wish was that it would be so damn nice to hear sound designers do something useful with these madly weird sounds. To take circuit bending to the next level, so to speak.<br />This is it. With Circus Circuit Sidsonic are serving you a wealth of seriously unique sounds and have made all the dirty work for you. While many of the sounds work straight out of the box, the real fun begins when you start mucking about with the filters and lfos. Sounds tend to change very rapidly with these sounds. There are no libraries that deals with circuit bending on the planet better. This is the Holy Grail for circuit bending fans and a goldmine for anyone who are looking for odd, moody sounds. Brilliant.<br /></div><div  class="paragraph" style=" text-align: left; "><br /></div><span  style=" position: relative; z-index: 10; float: right; "><a><img src="http://www.plughugger.com/uploads/2/2/5/4/2254605/2130175.jpg" style="margin-top: 5px; margin-bottom: 10px; margin-left: 10px; margin-right: 0px; border-width:0;" alt="Picture" class="galleryImageBorder" /></a><div style="display: block; font-size: 90%; margin-top: -10px; margin-bottom: 10px; text-align: center;"></div></span><div  class="paragraph" style=" text-align: left; display: block; "><font style="font-weight: bold;" size="3">Sidsonic Libraries Circus Circuit Bending Library</font><br /><span style="font-weight: bold;">Web</span>: <a target="_blank" href="http://www.sidsonic-libraries.com/">www.sidsonic-libraries.com</a>.<br /><span style="font-weight: bold;">Price</span>: 189 euro.<br /><span style="font-weight: bold;">Good</span>: Inspiring, unique, well executed, fantastic drums.<br /><span style="font-weight: bold;">Bad</span>: Nothing really.<br /><br /><span style="font-weight: bold;">Review  copy</span>: a huge   thanks to Sidsonic for NFR review copy.</div><hr  style=" clear: both; visibility: hidden; width: 100%; "></hr>]]></description>
            <pubDate>Tue, 06 Jul 2010 18:39:09 +0200</pubDate>
            <category>Uncategorized</category>
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            <title>Sidsonic Libraries Tubes!</title>
            <link>http://www.plughugger.com/1/post/2010/09/sidsonic-libraries-tubes.html</link>
            <description><![CDATA[<div  class="paragraph" style=" text-align: left; "><span style="font-style: italic; font-weight: bold;"><span style="text-decoration: underline;">Review of Sidsonic Tubes!</span> Tubes is a sample library specially designed  for sounds passing of old dusty vacuum tubes. As with all products  Sidsonic - Tubes is not for the person who enjoys tubification in small,  well constrained, amounts. Ass-Blasters set to burn!</span></div><div  class="paragraph" style=" text-align: left; "><br /></div><span  style=" z-index: 10; position: relative; float: right; "><a href='http://www.plughugger.comhttp://www.plughugger.com/uploads/2/2/5/4/2254605/2773664_orig.jpg?155' rel='lightbox' onclick='if (!lightboxLoaded) return false'><img src="http://www.plughugger.com/uploads/2/2/5/4/2254605/2773664.jpg?155" style="margin-top: 5px; margin-bottom: 10px; margin-left: 10px; margin-right: 10px; border-width:1px;padding:3px;" alt="Picture" class="galleryImageBorder" /></a><div style="display: block; font-size: 90%; margin-top: -10px; margin-bottom: 10px; text-align: center;">Sidsonic Tubes!</div></span><div  class="paragraph" style=" text-align: left; display: block; ">Tubes, tubes, tubes. They are all the rage and fashion and have been  popping up in all kinds of instruments, mixers and pedals, but also in  quite unexpected gear, such as the <a target="_blank" href="http://www.hardwarezone.com.au/reviews/view.php?id=522&amp;cid=39&amp;pg=2">2002 Aopen PC mainboard</a> with a  built-in russian-made tube to ensure your pleasure while listening to  Gorillaz.<br /><br />It's all - of course - about distortion.<br /><br />As with  recording to magnetic tape, distorting a tube doesn't clip in the nasty  way it does with a/d converters and transistors. The headroom brings  something extra. You've all heard about the wonders and magic about TUBE  SOUND that brings WARMTH to your mixes. If I sound less than convinced -  let me explain my cynicism here. When I read about some hot-shot dance  producer talk themselves wet over the WARM sound of their latest gear, I  get so tired I cannot finish reading. You wanna hear the truth? You  damn morons hear what you want to hear. <span style="font-style: italic;">Period</span>.</div><hr  style=" clear: both; width: 100%; visibility: hidden; "></hr><div  class="paragraph" style=" text-align: left; "><br /></div><div ><!--BLOG_SUMMARY_END--></div><div > <script type="text/javascript" src="http://www.weebly.com/weebly/apps/serveAds.php?type=adsense&elementid=825915965479837750&ineditor=0&subdomain=www.plughugger.com&pubid=ca-pub-4797443483971795&adformat=468x60&adtype=text_image&bordercolor=FFFFFF&bgcolor=FFFFFF&linkcolor=0F53FF&textcolor=000000&urlcolor=008000"></script></div><div  class="paragraph" style=" text-align: left; "><br /></div><div  class="paragraph" style=" text-align: left; ">Get me right here. I'm not saying it doesn't bring warmth or does work.  Oh my, it does. But as tubes bring a seductive glow to your studio, as a  girl get an expensive cream packaged in a beautiful box. We expect it  to work miracles - and so it does.<br /><br />In all fairness, I need to  stress than I've come to enjoy digital distortion as much as overdriven  tapes and tubes. Yes, now I've said it. I'm out of the closet. I am a  heretic and I'll probably burn when the time comes, but there you have  it. I like digital distortion. Bit crunchers and sample rate munchers -  all cool. But I damn LOVE pushing things into the red with any of my  daws and pushing the a/d converters of my samplers. Captain Crunch says <a target="_blank" href="http://www.youtube.com/watch?v=ZMKHDdLoqow">Oh Sweet Mama</a>. Need some Hank Williams to cool down.<br /><br />While  tube distortion are on the other side of the destruction coin, and  while gentle tubification can give a nice fuzzy coating to your digital  recordings, as with digital distortion, the really fun stuff begins when  you push it.<br /><br />Say hello to Sidsonic Tubes.<br /><br />Sidsonic is a  group of german enthusiasts and samplists that were behind the Circus  Circuit Bending library for Kontakt. In their follow-up library - Tubes!  - they explore the world of vacuum tubes according to Eric Barbour.  Eric Barbour is a name that will be mentioned a couple of times during  this review, so it's a good idea to introduce him right away. Without  knowing the man, you can confidently put him in the box labeled Odd. In  five foot letters.<br /><br />Eric Barbour runs a company called <a target="_blank" href="http://www.metasonix.com/">Metasonix</a>  which specializes in music instruments and effects that are built  around tubes. Stomp boxes, multi effects, synthesizers and drum  machines. All with tubes in them.<br /><br />Some people consider Metasonix  stuff to be gimmicky, one-trick ponies that serve little purpose than  empowering the myth about Eric Barbour, and his wild experiments. While I  personally cannot shake the feeling he craves attention, product titles  such as <a target="_blank" href="http://www.youtube.com/watch?v=p6y1KFuD0sk&amp;feature=related">Ass-Blaster</a>, <a target="_blank" href="http://www.youtube.com/watch?v=bNs0LVhBG2o&amp;feature=player_embedded">Butt Probe</a> and <a target="_blank" href="http://www.youtube.com/watch?v=v9jB4iDAk4I">Scrotum Smasher</a>  comes to mind - with some agonizing cartoons on the casings - but why  bother to care? Every good producer of anything knows that <span style="text-decoration: underline;">a well designed product is something you can distinctly separate from others  and you can also tell when it's being used</span>. Metasonix succeeds with  fulfilling both of these criterias so from the Mighty Plughugger HQ we  salute you. Blast your way into eternity, friend.<br /><br />Sidsonic  Tubes! is a collection of sound sources that have been treated with a  handful of the Metasonix Apparatus. All the way from analog modular  synthesizers, via digital synthesizers, to software.<br /><br /><span style="font-weight: bold;">Sidsonic Tubes! by the numbers</span><br /><br /><span style="font-weight: bold; text-decoration: underline;">Sounds</span><br /><span style="font-weight: bold;">Acoustic like</span>: 8<br /><span style="font-weight: bold;">Bass</span>: 29<br /><span style="font-weight: bold;">FX</span>: 27<br /><span style="font-weight: bold;">Lead</span>: 26<br /><span style="font-weight: bold;">Pad</span>: 17<br /><span style="font-weight: bold;">Synth</span>: 24<br /><br /><span style="font-weight: bold;">Total number of sounds</span>: 131<br /><span style="font-weight: bold;">Total size</span>: 16,3 gigabyte.</div><div  class="paragraph" style=" text-align: left; "><br /></div><span  style=" position: relative; float: right; z-index: 10; "><a href='http://www.plughugger.comhttp://www.plughugger.com/uploads/2/2/5/4/2254605/2608444_orig.jpg?124' rel='lightbox' onclick='if (!lightboxLoaded) return false'><img src="http://www.plughugger.com/uploads/2/2/5/4/2254605/2608444.jpg?124" style="margin-top: 5px; margin-bottom: 10px; margin-left: 10px; margin-right: 10px; border-width:1px;padding:3px;" alt="Picture" class="galleryImageBorder" /></a><div style="display: block; font-size: 90%; margin-top: -10px; margin-bottom: 10px; text-align: center;"></div></span><div  class="paragraph" style=" text-align: left; display: block; ">The box (yes yes, box!) is grey and constructed in a folder-like manner.  Although not as strikingly cool as the box for Circus Circuit, it's a  well-made package.<br />As with Circus Circuit, there is a 36-page booklet  partly describing the instrument itself, plus some history of vacuum  tubes - all the way from Edison inventing the lightbulb to the nasty  perversions of Eric Barbour/Metasonix. All of this makes some seriously  interesting read - even the part where the technical minds of Sidsonic  explains how tubes actually work.<br /><br />But let's not waste any more time - and let's dive right into the distorted world of vacuum tubes.<br /><br />Tubes!  is an instrument built upon Native Instruments Kontakt engine. All the  pre-made sounds are divided into six categories; ACOUSTIC LIKE, BASS,  FX, LEAD, PAD and SYNTH. As often with categories, they shouldn't be  taken too strictly. In the right context, a sound from the PAD category  will work excellent as a bass.</div><hr  style=" clear: both; width: 100%; visibility: hidden; "></hr><div  class="paragraph" style=" text-align: left; "><br /></div><span  style=" position: relative; float: right; z-index: 10; "><a href='http://www.plughugger.comhttp://www.plughugger.com/uploads/2/2/5/4/2254605/5415389_orig.jpg?160' rel='lightbox' onclick='if (!lightboxLoaded) return false'><img src="http://www.plughugger.com/uploads/2/2/5/4/2254605/5415389.jpg?160" style="margin-top: 5px; margin-bottom: 10px; margin-left: 10px; margin-right: 10px; border-width:1px;padding:3px;" alt="Picture" class="galleryImageBorder" /></a><div style="display: block; font-size: 90%; margin-top: -10px; margin-bottom: 10px; text-align: center;">Nice booklet.</div></span><div  class="paragraph" style=" text-align: left; display: block; ">While Kontakt is far from a favorite of mine, I think Sidsonic have done  as well as they can. My personal single biggest issue with Kontakt is  that it's too damn big for handle. It's like that Carbon ensemble for  Reaktor - fantastic. Just too damn many parameters anyone less that a  parameter freak can handle. Why is that the Minimoog is still one of the  coolest synths ever made? Or OSCar/ImpOSCar? Complexity is rarely a  good thing while being creative. Thankfully, you are not forced to wade  through all the endless menus of Kontakt just to be able to adjust the  envelopes a bit - most of the most important parameters are accessible  from the front end of the library.<br />Without going too much into  technicalities, but there are five tabs of parameters: main, insert fx,  send fx, envelopes and lfos. Main is where you adjust the filters (there  are two of them), speed and grain (more about them further on). Insert  fx offers a more distortion in form of a cabinet and amplifier, rotator  (leslie) and a stereo modeller. Send fx is where you find classic  modulation effects, such as phaser/flanger, chorus and delay. The  envelopes and lfos can control volume, tune, the cutoff for filters one  and two, plus resonance).</div><hr  style=" clear: both; visibility: hidden; width: 100%; "></hr><div  class="paragraph" style=" text-align: left; "><br /></div><span  style=" z-index: 10; float: right; position: relative; "><a href='http://www.plughugger.comhttp://www.plughugger.com/uploads/2/2/5/4/2254605/9663878_orig.png?184' rel='lightbox' onclick='if (!lightboxLoaded) return false'><img src="http://www.plughugger.com/uploads/2/2/5/4/2254605/9663878.png?184" style="margin-top: 5px; margin-bottom: 10px; margin-left: 10px; margin-right: 10px; border-width:1px;padding:3px;" alt="Picture" class="galleryImageBorder" /></a><div style="display: block; font-size: 90%; margin-top: -10px; margin-bottom: 10px; text-align: center;">Kontakt is no favorite of mine.</div></span><div  class="paragraph" style=" text-align: left; display: block; ">Apart from the normal subtractive sound shaping you can do - filtering,  envelopes, lfos etc. The two more interesting features is the playback  speed/grains and the cabinet/amp. As you might have guessed, the  playback speed/grains is a way to change the speed of the actual sample -  granular synthesis. It's a way to radically change the character of the  sound - quickly. The cabinet/amplifier serves as a last final stage of  distorting. I must say that I enjoyed the sound of the cabinets here -  they work very well together with these sounds, and the leslie adds a  very nice touch.<br /><br />Although I really really don't want to go there,  spreading my own incompetence by dropping catchy adjectives, but I sort  of can't avoid it. If I were to describe the sound of Tubes! it would  be if you would imagine a hellfire-digital-distorted drum'n bass bass,  not sounding that damn digital, but rather analogue. Warm and a bit  organic - but very very nasty.<br /><br />Even though you can use this  library for anything - I would say this goes perfect with techno, modern  electro, minimalistic styles and for those moments when you need to  scare the hell out of your audience or grab them by the proverbial  balls. It's excellent for movies where a humongous  lizard-godzilla-thingy emerges from the fog.<br /><br />After playing around  with just a four-note sequence in Numerology - it immediately became  nasty techno, french style. Something that definitely would please Mr  Oizo. There are quite a few Chemical Brothers moments in here as well.<br />But  it's not all instant coolness - you do have to shape the sounds a bit,  which leads me to my second criticism of Tubes! I do wish for a bunch of  more refined sounds. I get the feeling that Sidsonic basically have  sampled a good source of sound, then setting it up in a fairly general  setting, then moving on to the next - with basically the same  methodology. Being a not too mediocre sound designer myself, I tend to  notice things like that. It's not a major criticism, but still. I would  love to hear what emerging sound designers such as Rob Lee and Xenos, or  for that matter Ben Crossland or BigTone.<br /><br />Before signing off,  I'd also like to point out that the library also comes with a couple of  short videos that guides you through the elemental parts of Tubes!  There's also one <a target="_blank" href="http://www.youtube.com/watch?v=JUTjqWepA7w">quite entertaining animation</a> well worth checking out.<br /><br /><span style="font-weight: bold; text-decoration: underline;">Conclusion</span><br /><br />As  with Circus Circuit, Tubes! is not suited for everyone. Even though  it's been sampled and set up in the most accurate of fashions - it's not  a calm, well-behaved shiny rainbow-pony we're dealing with. It's  unruly, mental, odd, unpolished, dirty and absolutely nothing you would  add as a last ingredient to a finished upbeat trance mix. That would be  like <a target="_blank" href="http://www.youtube.com/watch?v=FX8KuBn07HE">cutting up slices of cake with a chainsaw</a>. These sounds demands a  lots in terms of energy and space in a mix - which is a good thing.  Lovely sounds with serious character. My only major complaint does not  lie with the content, but rather of the vessel, Kontakt. But apart from  that - it's a fantastic library that shouldn't be missed.<br /></div><hr  style=" clear: both; width: 100%; visibility: hidden; "></hr><div  class="paragraph" style=" text-align: left; "><br /></div><span  style=" z-index: 10; position: relative; float: right; "><a><img src="http://www.plughugger.com/uploads/2/2/5/4/2254605/2189783.jpg?189" style="margin-top: 5px; margin-bottom: 10px; margin-left: 10px; margin-right: 0px; border-width:0;" alt="Picture" class="galleryImageBorder" /></a><div style="display: block; font-size: 90%; margin-top: -10px; margin-bottom: 10px; text-align: center;"></div></span><div  class="paragraph" style=" text-align: left; display: block; "><font style="font-weight: bold;" size="3">Sidsonic Libraries Tubes!</font><br /><span style="font-weight: bold;">Web</span>: <a target="_blank" href="http://www.sidsonic-libraries.com/">www.sidsonic-libraries.com</a>.<br /><span style="font-weight: bold;">Price</span>: 189 euro.<br /><span style="font-weight: bold;">Good</span>: unique sound, unique sound, unique sound.<br /><span style="font-weight: bold;">Bad</span>: Could have done with more designed sounds. Uses Kontakt as the engine.<br /><br /><span style="font-weight: bold;">Review  copy</span>: a huge   thanks to Sidsonic for NFR review copy.</div><hr  style=" clear: both; visibility: hidden; width: 100%; "></hr>]]></description>
            <pubDate>Thu, 02 Sep 2010 22:06:20 +0200</pubDate>
            <category>Uncategorized</category>
            <comments>http://www.plughugger.com/1/post/2010/09/sidsonic-libraries-tubes.html#comments</comments>
            <guid isPermaLink="false">http://www.plughugger.com/1/post/2010/09/sidsonic-libraries-tubes.html</guid>
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        <item>
            <title>Audiospillage Drumspillage</title>
            <link>http://www.plughugger.com/1/post/2010/09/audiospillage-drumspillage.html</link>
            <description><![CDATA[<div  class="paragraph" style=" text-align: left; "><span style="font-style: italic; font-weight: bold;"><span style="text-decoration: underline;">Review of Audiospillage Drumspillage</span>: Tired of overprocessed sampled  drum kits where nothing is left for your imagination? Drumspillage is a  drum synthesizer that goes back to the roots of drum boxes.</span></div><div  class="paragraph" style=" text-align: left; "><br /></div><span  style=" z-index: 10; position: relative; float: right; "><a href='http://www.plughugger.comhttp://www.plughugger.com/uploads/2/2/5/4/2254605/5176669_orig.jpg?175' rel='lightbox' onclick='if (!lightboxLoaded) return false'><img src="http://www.plughugger.com/uploads/2/2/5/4/2254605/5176669.jpg?175" style="margin-top: 5px; margin-bottom: 10px; margin-left: 10px; margin-right: 10px; border-width:1px;padding:3px;" alt="Drumspillage" class="galleryImageBorder" /></a><div style="display: block; font-size: 90%; margin-top: -10px; margin-bottom: 10px; text-align: center;">Drumspillage</div></span><div  class="paragraph" style=" text-align: left; display: block; ">Anyone who's following this blog, probably knows about my quest for  finding the perfect drum machine. I am aware of that it's just a futile  dream - but as with so much in life, the search is often a desirable  goal by itself. So with that in mind, my spirit got filled with nice  white noise when I got contacted by Stephen from Audiospillage asking me  if I would be interested to take the latest version of Drumspillage for  a test drive.<br /><br />Audiospillage is a young company. Their first  release, Minispillage, came out last year and is a free drum synthesis  plugin and was later followed up by The Real Deal Drumspillage, which  quote Audiospillage "with an emphasis on creative electronic percussion  synthesis."<br /><br />Is this a contender for the mighty Microtonic we see on the horizon? Read on.</div><hr  style=" clear: both; width: 100%; visibility: hidden; "></hr><div  class="paragraph" style=" text-align: left; "><br /></div><div ><!--BLOG_SUMMARY_END--></div><div > <script type="text/javascript" src="http://www.weebly.com/weebly/apps/serveAds.php?type=adsense&elementid=929895460913868674&ineditor=0&subdomain=www.plughugger.com&pubid=ca-pub-4797443483971795&adformat=468x60&adtype=image&bordercolor=FFFFFF&bgcolor=FFFFFF&linkcolor=0F53FF&textcolor=000000&urlcolor=008000"></script></div><div  class="paragraph" style=" text-align: left; "><br /></div><div  class="paragraph" style=" text-align: left; ">Drumspillage is a drum and percussion synthesizer, which means that instead of relying on samples, all sounds are created mathematically on the fly. Just like ADM by Audiorealism, Tattoo by Audio Damage and Microtonic by Sonic Charge to mention a few. Like ADM and Tattoo, Drumspillage relies on specialized algorithms rather than generic ones. This means that the algorithm - or model in Audiospillage-speak - for a kick drum is specialized for kick drums and not for hihats.<br /></div><div  class="paragraph" style=" text-align: left; "><br /></div><span  style=" z-index: 10; position: relative; float: right; "><a href='http://www.plughugger.comhttp://www.plughugger.com/uploads/2/2/5/4/2254605/4869464_orig.jpg?180' rel='lightbox' onclick='if (!lightboxLoaded) return false'><img src="http://www.plughugger.com/uploads/2/2/5/4/2254605/4869464.jpg?180" style="margin-top: 5px; margin-bottom: 10px; margin-left: 10px; margin-right: 10px; border-width:1px;padding:3px;" alt="Picture" class="galleryImageBorder" /></a><div style="display: block; font-size: 90%; margin-top: -10px; margin-bottom: 10px; text-align: center;">Kick-creator mode</div></span><div  class="paragraph" style=" text-align: left; display: block; ">There are several benefits by having specialized models for different  kinds of drum sounds, and the most important is that it's much easier to  set up your own personal drum sounds than it is with a generic drum  synthesizer, such as Microtonic. In fact - Microtonic, at times, can be  downright nasty to get where you want. But with the specialized models  of Drumspillage, it's easier and a much more enjoyable task. It leaves  you with plenty of energy to concentrate on the details. <br /><br />As of  september 2010 there are eleven models available in Drumspillage:  BassDrum, SynthClap, WoodDrum, NoiseDrum, HandBell, Clave, Membrane,  ElectroBassDrum, ElectroSnare, ElectroHiHat and ElectroCymbal. <br /></div><hr  style=" width: 100%; visibility: hidden; clear: both; "></hr><div  class="paragraph" style=" text-align: left; "><br /></div><span  style=" z-index: 10; position: relative; float: right; "><a href='http://www.plughugger.comhttp://www.plughugger.com/uploads/2/2/5/4/2254605/6297828_orig.jpg?177' rel='lightbox' onclick='if (!lightboxLoaded) return false'><img src="http://www.plughugger.com/uploads/2/2/5/4/2254605/6297828.jpg?177" style="margin-top: 5px; margin-bottom: 10px; margin-left: 10px; margin-right: 10px; border-width:1px;padding:3px;" alt="Picture" class="galleryImageBorder" /></a><div style="display: block; font-size: 90%; margin-top: -10px; margin-bottom: 10px; text-align: center;">A different kick-creator</div></span><div  class="paragraph" style=" text-align: left; display: block; ">In  a nutshell, Drumspillage really sounds like a drum synthesizer of   the  golden days. While most people are schooled in the gospel of Roland   -  it's important to underline that Drumspillage is not another TR-909    clone. It's not a drum box you've heard before - it sounds more like a    compilation of many. The hihats smells a lot like the ones from the    TR-808, and the snares could also - partly - been inspired by the 808,    but the capabilities are wider. The crash cymbals doesn't really sound    like crashes, but more like rides, but they do have their own  character   and attitude and since they don't sound like everything  else, I fell  for  those quite quickly. As I said, the character of  Drumspillage is  drum  synthesis in the analog sense. The only sound  that didn't really  live up  to my expectations was the tom sounds,  which lack most of that  goodness  that make me return to my trusty 909s  and Simmons kits. A  possible  solution is on the horizon though. The  developer are currently  in the  process of creating a special FM  module, something that will  expand the  sound palette of Drumspillage.  No date on the release, but  it's coming.<br /><br />At  first listen, the  kicks might come across as  kind of wimpy, but the  explanation for that  is that the sounds in  Drumspillage - all of them -  are unprocessed.  If you want some oomph  you need to lure it out with a  compressor (and a  multiband distortion  unit and maybe an extra  compressor) - just like  you process the 909.<br /></div><hr  style=" clear: both; visibility: hidden; width: 100%; "></hr><div  class="paragraph" style=" text-align: left; "><br /></div><span  style=" position: relative; z-index: 10; float: right; "><a href='http://www.plughugger.comhttp://www.plughugger.com/uploads/2/2/5/4/2254605/5326418_orig.jpg?178' rel='lightbox' onclick='if (!lightboxLoaded) return false'><img src="http://www.plughugger.com/uploads/2/2/5/4/2254605/5326418.jpg?178" style="margin-top: 5px; margin-bottom: 10px; margin-left: 10px; margin-right: 10px; border-width:1px;padding:3px;" alt="Picture" class="galleryImageBorder" /></a><div style="display: block; font-size: 90%; margin-top: -10px; margin-bottom: 10px; text-align: center;">The model for crash cymbals</div></span><div  class="paragraph" style=" text-align: left; display: block; ">The  LFOs are the  single most important key if you want to create some   seriously weird  percussive noises. Depending on which model you use,   you can use up to  four different LFOs, all with a maximum speed of 80   hertz(!), which  opens up for quite radical sound transformation, from   lofi Commodore 64  wobbles to digital/metallic FM timbres.<br /><br />Having   specialized models  gives several benefits, such as ease of use, but   there are also a  downside to it as well. With a generic engine - when   you've learned how  to use it, it's versatile and then you can create   anything from hissing  crashes to deep synth basses and effects. To put   it short (and not  entirely accurate), a specialized engine brings a   good sound with an  absolute minimum of fuss. You learn it quickly and   you can concentrate  on the finer details. A generic engine is on the   other hand more  powerful, as it covers way more ground than the   specialized one. But  it's more problematic to learn and master. Working   with Drumspillage is  easy and you almost never feel the need to open   the manual, which I  consider to be a sign of good product design.<br /><br />There   are 16 pads  lined up in the standardized MPC-style and they can all  be  used for  different sounds in any layout you desire. Besides the   individual model  parameters, the pitch and volume envelopes are two of   the most  important. The envelopes themselves are of the ADSR-type  which  is more  than you usually need for drums, but since you can use   Drumspillage to  create tonal, playable sounds, the more advanced   envelopes are indeed  welcome. My personal favorite is the pitch   envelope, and together with  the ADSR envelope, you can create some   quite vivid sounds. The only  thing that I didn't like here was that   only one envelope can be viewed  and used at a time. You have to switch   between the envelopes, which in  all honesty isn't a huge thing, but I   like having both available at the  same time, as my designing often  goes  back and forth between those two a  lot.<br /><br />There is one  multimode  filter that can be set to low, high  and band pass, and also  band  reject. The filters are quite clean and  doesn't have a whole lot  of  character, which in practice means they are  better used to filter  out  certain parts of the signal, rather than shape  the sound. If you  want  to shape, the options are in the distortion menu  where you can  select  six different algorithms ranging from analogue  type of clipping  to bit  crushers. These algorithms are very, very nice,  the analogue  types of  distortion gives that instant massive boom-iness,  they're not  too  gentle, but without going too far into the land of blown  tubes.  The  lofi-algorithms are also very good and have to very  different   characteristics.<br /><br />There are a few quite nice quality  touches,   such as up to eight separate outputs, choking groups (that make  sure   that a closed hihat won't play at the same time as an open hihat),  a   number of velocity maps and dynamic accent. It's also very nice that    you can preview the presets already in the file browser, which is a    great time saver.<br />Which leads us into presets. Drumspillage comes    with a handful of presets and kits, but honestly I was quite    disappointed that there was so few of them. The quality is good alright,    but eight kits? 24 kick drums? 19 hihats (open and closed)? No no.   It's  not nearly enough. I wasn't expecting thousands of sounds, but   much  more than this. Most people are aware that the single most   important  selling point with any audio-making machine or software are   the presets,  for the simple reason people buy the product to fill a   need. Enough of  ranting, but seriously. This baby needs presets - badly   - but luckily  this is high on the priority list of the developer.<br /><br />As   I  mentioned, Audiospillage is a quite new company, and speaking   generally I  must say that I have my reservations when it comes to   software and new  companies. While the fresh blood they bring in as well   as new ideas and  great product, you never know how deep their  devotion  goes. I don't know  how many good plugs that I have that would  have  been absolutely  marvelous if it wasn't for that the developer  suddenly  disappeared, got  bought up or simply got fed up with trying  to please  the hordes of us  morons that by large make up the exclusive  club of  plugin-sluts.<br /><br />I'm  not saying I get the feeling that   Audiospillage will disappear in the  near future, and this fear of mine   is off-topic of this review. But this  is something I do worry about  and  many with me. One positive sign on  the Audiospillage part is the  fact  that they at this moment only develop  the plug as OS X Audio  Units,  which surely must reduce developing time  and frustration to  deal with  all two platforms and a multitude of  formats.<br /><br />Personally,  Audio  Units is not my favorite format as it  adds extra folders and  messes up  my Perfect Creative Structure (tm), but  to be fair - it's  not that big  annoyance that I cannot deal with it.  Developing Audio  Units for OS X  as the only format makes sense - and if  all those poor  people on Logic  can enjoy the plug, and that's jolly good  (but that  Apple axed the  support for VST plugins was obstinate in the  extreme -  but that is  another discussion and one that we won't get into  here).  But I was told  VST support indeed is on the Audiospillage To-do  list.<br /><br />The  fact  that Drumspillage lacks an internal sequencer is  problematic for  me,  in that sense I honestly do not know what to think.  Until now, I  was a  No-Sequencer No-Installation type of guy, but the  more I worked  with  Drumspillage, I got used to dot in my rhythms  straight in Live, I   realized one huge benefit: you have direct control  over what's  playing  at any given time. Anyone who have triggered  patterns in Guru  (or any  other drum sequencer for that matter) knows how  easy it is to  lose  yourself trying to keep track of 'this pattern  should go there'  and  'this pattern there'. It quickly grows out of  proportion. But  still,  there's no denying sketching out basic drum  patterns with an  internal  sequencer is king. After a quick word with  Stephen at  Audiospillage,  revealed that a sequencer actually is planned,  but not  until version 2.  Me - excited.<br /><br /><span style="font-weight: bold; text-decoration: underline;">Conclusion</span><br />There are  lots of  improvements that  can turn Drumspillage from very good to  absolutely  essential. Stuff  such as more algorithms are important, a VST  port  would be appreciated  and a drum sequencer (although simple) would  be  great to sketch out the  skeleton of your beats - there has to be more   patches with  Drumspillage. And when I say more, I do not mean an upping   of  ten-fifteen nice sounds and kits, but a humongous infusion of bass    drums, snares - bass sounds, synth sounds and of course pre-made  kits.   More of everything. Almost any sample library you buy today have  more   drum sounds than Drumspillage - and although you can dial in  good sounds   yourself pretty easy, people are preset-slugs and that  includes me.   Thankfully, the developer are aware of all of this and  have plans for   improvement in all mentioned areas.<br /><br />Since my  daring escape from   PC to Mac I rarely look back or feel I'm missing  out on something. Yeah -   there are a whole lot of cool/odd/weird  plugins from small developers   that never reach OS X - but on the  whole, the only thing I basically   miss is Magix Samplitude. But  besides that one - I'm fine in OS X-land.   It's rare that there are  softwares that only exist in the Mac-world   which makes PC owners  jealous. Numerology is one good example and   Drumspillage is showing  great potential of becoming another.</div><hr  style=" width: 100%; clear: both; visibility: hidden; "></hr><div  class="paragraph" style=" text-align: left; "><br /></div><div  class="paragraph" style=" text-align: left; "><font style="font-weight: bold;" size="3">Audiospillage Drumspillage</font><br /><span style="font-weight: bold;">Web</span>: <a target="_blank" href="http://www.audiospillage.com/">www.audiospillage.com</a>.<br /><span style="font-weight: bold;">Price</span>: 119 euro.<br /><span style="font-weight: bold;">Good</span>: Very easy to use, wide sound palette, great distortion and lofi effects.<br /><span style="font-weight: bold;">Bad</span>: Lacks preset sounds.<br /><br /><span style="font-weight: bold;">Review  copy</span>: Plughugger salutes Audiospillage for the kindness of giving us a review copy.</div>]]></description>
            <pubDate>Mon, 13 Sep 2010 18:51:10 +0200</pubDate>
            <category>Uncategorized</category>
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            <title>Sample Magic Organic House</title>
            <link>http://www.plughugger.com/1/post/2010/09/sample-magic-organic-house.html</link>
            <description><![CDATA[<div  class="paragraph" style=" text-align: left; "><span style="font-weight: bold; font-style: italic;"><span style="text-decoration: underline;">Review of Sample Magic Organic House:</span> Autumn is here and what better way  is there than to warm yourself with some uplifting haus? Sample Magic  shows us the way.</span></div><div  class="paragraph" style=" text-align: left; "><br /></div><span  style=" float: right; z-index: 10; position: relative; "><a href='http://www.plughugger.comhttp://www.plughugger.com/uploads/2/2/5/4/2254605/4053800_orig.jpg?169' rel='lightbox' onclick='if (!lightboxLoaded) return false'><img src="http://www.plughugger.com/uploads/2/2/5/4/2254605/4053800.jpg?169" style="margin-top: 5px; margin-bottom: 10px; margin-left: 10px; margin-right: 10px; border-width:1px;padding:3px;" alt="Picture" class="galleryImageBorder" /></a><div style="display: block; font-size: 90%; margin-top: -10px; margin-bottom: 10px; text-align: center;">Sample Magic Organic House</div></span><div  class="paragraph" style=" text-align: left; display: block; ">House. No matter what kind of music I listen to, I always come back to  house. It's like coming home. Tech House. Minimal House. Uplifting  House. <a target="_blank" href="http://www.youtube.com/watch?v=DgD4x_SfyD8">Old-old-school hiphop</a> (which I consider to be house in its most  original form). Whatever. House is Home.<br /><br />Without  dragging sexual preferences into this blog, I'd like to say there are  only three types of clubs I honor with my royal presence: 1) dark,  atonal techno clubs 2) where ever Plump DJs are performing and 3) gay  clubs. No matter how straight or bent you are, there are few places that  play better, more danceable music than gay clubs. And in gay clubs,  they play House. Real House. Not the minimal technoish-kind nor the  silk-like tones of smokey Rhodes of laid-back house. No, Real House is  upbeat in a feel-good manner. The Only One (tm) you actually want to  start clapping your hands to the beat without feeling like a moron.</div><hr  style=" visibility: hidden; clear: both; width: 100%; "></hr><div  class="paragraph" style=" text-align: left; "><br /></div><div ><!--BLOG_SUMMARY_END--></div><div > <script type="text/javascript" src="http://www.weebly.com/weebly/apps/serveAds.php?type=adsense&elementid=464003549878565078&ineditor=0&subdomain=www.plughugger.com&pubid=ca-pub-4797443483971795&adformat=468x60&adtype=text&bordercolor=FFFFFF&bgcolor=FFFFFF&linkcolor=0F53FF&textcolor=000000&urlcolor=008000"></script></div><div  class="paragraph" style=" text-align: left; "><br /></div><div  class="paragraph" style=" text-align: left; ">This is the arena where Sample Magics latest offering, Organic House, is playing, and considering Sample Magics amazing track record, I was quick answering yes when I got asked to write about it.<br /><br />Instead of going entirely back to the roots of house, such as with Marshall Jeffersons sample libraries, Organic House blends the sound with influences from disco but also more modern styles such as minimal, tribal and techno. But the key word here is: influences. It's like coffee with a few drops of milk, rather than a few drops of coffee in a cup of milk.<br /><br />Before we go further, I know you would be helpless without knowing the numbers. So here they are the breakdown of the Wav files:<br /><br /><span style="font-weight: bold;">Bass loops</span> (125 bpm): 57<br /><span style="font-weight: bold;">Bass loops</span> (128 bpm): 47<br /><span style="font-weight: bold;">Combi loops</span> (125 bpm): 48<br /><span style="font-weight: bold;">Combi loops</span> (125 bpm): 36<br /><span style="font-weight: bold;">Drum - hihats</span>: 109<br /><span style="font-weight: bold;">Drum - kicks</span>: 63<br /><span style="font-weight: bold;">Drum - percussion</span>: 133<br /><span style="font-weight: bold;">Drum - snares and claps</span>: 50<br /><span style="font-weight: bold;">Sound - one shots</span>: 46<br /><span style="font-weight: bold;">Drum loops</span> (125 bpm): 102<br /><span style="font-weight: bold;">Drum loops</span> (128 bpm): 88<br /><span style="font-weight: bold;">Fx one-shots</span>: 32<br /><span style="font-weight: bold;">Fx loops</span>: 33<br /><span style="font-weight: bold;">Music loops</span> (125 bpm): 50 <br /><span style="font-weight: bold;">Music loops</span> (128 bpm): 45 <br /><span style="font-weight: bold;">Percussion loops</span> (125 bpm): 54<br /><span style="font-weight: bold;">Percussion loops</span> (128 bpm): 47<br /><span style="font-weight: bold;">Synth loops</span> (125 bpm): 46<br /><span style="font-weight: bold;">Synth loops</span> (128 bpm): 35<br /><span style="font-weight: bold;">Top loops</span> (125 bpm): 55<br /><span style="font-weight: bold;">Top loops</span> (128 bpm): 48<br /><br /><span style="font-weight: bold;">Drum and percussive loops</span>: 394<br /><span style="font-weight: bold;">Tonal loops</span>: 364<br /><span style="font-weight: bold;">Total number of loops</span>: 758<br /><br /><span style="font-weight: bold;">Drum and percussive hits</span>: 355<br /><span style="font-weight: bold;">Tonal one-shots</span>: 46<br /><span style="font-weight: bold;">Total number of one-shots</span> (including fx): 433<br /><br /><span style="font-weight: bold;">Total number of samples</span>: 1225<br /><span style="font-weight: bold;">Total size</span>: 873 megabyte. 24 bits.<br /><br />The whole download pack includes the following formats: Wav, Rex2, Stylus RMX Rex, Apple Loops, EXS24, Kontakt 3 and NN-XT.<br /><br />Let's start with a personal favorite of mine: Bass. There are 104 bass loops within Organic House and they are all quite easy to classify. Dark, deep and simple. The phrases are usually quite short and simple. In other words, these basses works more like a deep, sub-conscious force. You don't hear them, since their repetitive character renders them invisible after awhile. They rely more on the rhythm than on clever melodies or cool phrases. The style is heavily influenced by funk and disco. Speaking broadly, the type of sounds you'll find here are (filtered) electric basses, deep (filtered) organs or deep (guess) synths basses. There are the occasional bright snappy synth bass - but those are rarerare.<br /><br />Alphabetically we come to the Combi loops. These loops are half-baked foundations for songs. Each loop contains a number of elements, such as drums, bass, effect and maybe a synth and each variation contains different combinations of instruments. I won't go into detail that these are the first that I delete from my hard drive - as they are too pre-made for my taste. Just add vocals and you have yourself a solid tune - but where is the fun in that? But the real value for these is for advertisement agencies and producers for TV and radio - who in practically no time can mash together a working musical background.<br /><br />Continuing with the loops, we move on to the musical loops. Here we have two flavors: Music loops and Synth loops. The Music loops are like the Combi loops, but stripped down to two-three different sounds at a time. Some of them contains drums, some not. They all come in a number of variations - and I suspect they are intended as firestarters to get you going in some direction. I found these much more inspiring than the Combi loops - and can actually be a starting point of the very interesting creative exercise Filling in the Blanks. By using a part of music, equalizing away parts such as drums or bass and then programming them yourself, in your own style, can be quite inspiring.<br /><br />But exercises apart, the real meat for me comes with the clean Synth loops. In this collection, there are 81 of them and they contains Rhodes, organs, mellow synths and brighter synth stabs. A few interesting points to keep in mind is that these loops do not give you any melodies, but rather the backing tracks for them. The underlying harmonies so to speak. The second thing I noticed in my analysis in the Plughugger Laboratories of Sound (which occupies the whole third floor of the Plughugger HQ) is that the sounds quite often lack immediate attack, but are a bit rounded. Later I discovered that this trick was also included in the booklet, but more of that later. Lastly, these loops usually lack any serious amounts of sustain. Sometimes the decay is longer, but generally speaking, these loops are more of the plucked sort (if that makes any sense). A nice touch here is that the Synth loops all come with about zero processing, so you can easily add your own goodness to them.<br /><br />Moving on to the drums and percussion loops there are three categories here: drum loops, top loops and percussion loops.<br /><br />The drum loops contains elements such as kicks, claps/snares, hihats and sometimes simple percussion. These loops always come in four variations with different elements playing. The style is four-oh-the-floor and is quite traditional. They aren't filled to the brim with activities or have any attention-grabbing sounds. Kicks are where you expect them, snares can be a little more experimental and the rest brings the groove. The style is entirely synthetic - but this goes without saying - without that &uuml;ber-synthetic feeling. These loops are not attention grabbers that simulate the sound from huge PA systems. It's traditional house beats that brings a steady pulse and some groove.<br /><br />Top loops contains everything except kick, and sometimes even without snare or claps. These are very nice in face, and opens up for more interesting possibilities from your creative side. Since the loops lack kick - and also sometimes snares/claps - it's easy to transform these loops into something totally new. Or just slap a steady kick on it and let some glitchy plug (yes <a target="_blank" href="http://www.audiodamage.com/effects/product.php?pid=AD020">Automaton</a>, I am looking at you) bend the top loop into something else.<br /><br />The percussion loops are different animals and are based on acoustic-like percussion sounds such as congas, shakers, toms etc. These loops have obviously not been played by hand, and while they do have that kind of acoustic-sequencer feeling to them, it's nothing I am considering bad. They are quite sparse which makes them easy to add into any kind of material, or even add wild effects on (yes <a target="_blank" href="http://www.soundtoys.com/products/Crystallizer/">Crystallizer</a>, I am looking at you).<br /><br />There are 355 percussive one-shots in Organic House and here are all the usual sounds covered: kicks, claps, snares, hats - percussion. You name it. I always get happy when I listen to libraries with not too many drum sounds in them. As I've said countless of times before, there are a gazillion possible variations of the 909 and you are already bored to death after fifty similarish Phat Kicks (tm). In Organic House you get 63 kicks - and I think that's enough for covering the field: woody, layered with hats, punchy, low, deep, short, snappy. The kinds of kicks you won't find here are the overcompressed and overdistorted kind. These sounds are processed, but not that hard, which gives it possibility to work with them further, if one would want that.<br /><br />I won't be getting into each and every category here, but just to round off, I can say that the claps/snares/hats follow the same pattern as the kicks. Good usable material - without any deviation from the set style. There are no minimal klick-kicks or <a target="_blank" href="http://www.youtube.com/watch?v=zf4S4oRAF9w">burn-me-gabber-blasts</a>. It's classic sounds processed medium-rare.<br /><br />One of the things I like most about any releases from Sample Magic is that the enclosed pdf-booklet actually is usable. Apart from all the thank-yous and equipment list they also dedicate a couple of pages with hands-on production tips, and they are always relevant and make interesting read. But this time also the equipment list reveals something odd. Among royalties such as Sherman Filterbanks, Virus TIs, Culture Vulture there is an E-mu E4XT Ultra hardware sampler (and I though I was crazy going back starting to use old samplers again). I couldn't resist asking Sample Magic to give me The Big Why - the answer from the main producer Sami Luiski was "Yep, I used it for some nice colouring, ran some parts of the loops through it. The infamous zplane filters are especially nice. It also has synthesis onboard that I used for some synth / bass / music loops. We love the classics here!".<br /><br />Can you guys please shut up? Fifteen minutes later I read that statement, I was already at Ebay searching for one of those nifty E-mus. I'll stop for now, but did you know that <a target="_blank" href="http://www.emusonacid.co.uk/forum/viewtopic.php?f=1&amp;t=3189">you can install memory cards</a> into them? Must. Try. To. Resist.<br /><br /><span style="font-weight: bold; text-decoration: underline;">Conclusion</span><br />What I like about Sample Magic is not just the quality, but that they always remain on target of the chosen style. While I personally don't really mind messy libraries mixed styles, but with Sample Magic, you know what you will get all the way to the end.<br />Organic House is not a hard house library - nor laid-back - in any way. It's Clap-Your-Hands and Feel-Good. The sounds are generally a bit softened which gives the whole collection a rounded feel. Before I hand out the award - I'd like to add that although this library is damn fine - I must say that I miss strings. A lot actually. There are a few house pianos in there, and although I wouldn't have been upset if there were more of them - I'm really missing a bunch of those dramatic, divatastic classic disco strings.<br /></div><div  class="paragraph" style=" text-align: left; "><br /></div><span  style=" position: relative; z-index: 10; float: right; "><a><img src="http://www.plughugger.com/uploads/2/2/5/4/2254605/3287969.jpg?194" style="margin-top: 5px; margin-bottom: 10px; margin-left: 10px; margin-right: 0px; border-width:0;" alt="Picture" class="galleryImageBorder" /></a><div style="display: block; font-size: 90%; margin-top: -10px; margin-bottom: 10px; text-align: center;"></div></span><div  class="paragraph" style=" text-align: left; display: block; "><font style="font-weight: bold;" size="3">Sample Magic Organic House</font><br /><span style="font-weight: bold;">Web</span>: <a target="_blank" href="http://www.samplemagic.com/">www.samplemagic.com</a>.<br /><span style="font-weight: bold;">Price</span>: 50 UK pounds (download).<br /><span style="font-weight: bold;">Good</span>: A highly relevant and most useful toolkit for anyone who wishes to embark on a journey on house...<br /><span style="font-weight: bold;">Bad</span>: ...but bring your own strings.<br /><br /><span style="font-weight: bold;">Review  copy</span>: big   thanks to Sample  Magic for NFR review copy.</div><hr  style=" visibility: hidden; clear: both; width: 100%; "></hr>]]></description>
            <pubDate>Sun, 26 Sep 2010 18:45:56 +0200</pubDate>
            <category>Uncategorized</category>
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            <title>Myloops Trance Cosmos: Elements Volume 3</title>
            <link>http://www.plughugger.com/1/post/2010/10/myloops-trance-cosmos-elements-volume-3.html</link>
            <description><![CDATA[<div  class="paragraph editable-text" style=" text-align: left; "><span style="font-style: italic; font-weight: bold;"><span style="text-decoration: underline;">Review of Myloops Trance Cosmos Elements Volume 3</span>. This is a library  that gives you the fundamental building blocks for creating traditional  massive-club trance.</span></div><div  class="paragraph editable-text" style=" text-align: left; ">&nbsp;<br /></div><span  style=" position: relative; float: right; z-index: 10; "><a href='http://www.plughugger.comhttp://www.plughugger.com/uploads/2/2/5/4/2254605/5812282_orig.jpg?151' rel='lightbox' onclick='if (!lightboxLoaded) return false'><img src="http://www.plughugger.com/uploads/2/2/5/4/2254605/5812282.jpg?151" style="margin-top: 5px; margin-bottom: 10px; margin-left: 10px; margin-right: 10px; border-width:1px;padding:3px;" alt="Picture" class="galleryImageBorder" /></a><div style="display: block; font-size: 90%; margin-top: -10px; margin-bottom: 10px; text-align: center;">Trance Cosmos</div></span><div  class="paragraph editable-text" style=" text-align: left; display: block; ">Although I consider myself to be a fairly intellectual person, there are  moments where I place myself below the intelligence of a slug. Let me  give you a few of the major highlights.<br /><br /><span style="font-weight: bold;">1)</span> Some dumb nut  convinced me that the Mac eventually would end up the same way as Atari, and  since I was stupid enough to believe that, I bought a PC and were  living in exile for fifteen years something until I finally bought a  Mac. For me, it felt like coming home (although, I am kind of glad  because of this since the painful software and hardware mutations from Mac anno 1995 to Mac  2010 have gone by without me noticing anything).<br /><br /><span style="font-weight: bold;">2)</span> The same  influence hit me when some other nut in a magazine (obverve the power of  the printed word!) said that as soon as a style get's popular, you've  already lost the wave. This was maybe five years ago, and they talked  about trance.<br /><br />Point being, never listen to anybody.</div><hr  style=" visibility: hidden; clear: both; width: 100%; "></hr><div ><!--BLOG_SUMMARY_END--></div><div > <script type="text/javascript" src="http://www.weebly.com/weebly/apps/serveAds.php?type=adsense&elementid=363462018189420962&ineditor=0&subdomain=www.plughugger.com&pubid=ca-pub-4797443483971795&adformat=468x60&adtype=text_image&bordercolor=FFFFFF&bgcolor=FFFFFF&linkcolor=0F53FF&textcolor=000000&urlcolor=008000"></script></div><div  class="paragraph editable-text" style=" text-align: left; ">&nbsp;<br /></div><div  class="paragraph editable-text" style=" text-align: left; ">Although, I'm not a trance-boy by default - I do enjoy well-produced trance as it touches the core of what I basically love - pop. When it comes to software instruments, I am a fan of Nexus and for me that is in many regards the ultimate trance instrument. No matter what the KvR-Mob say - it's just right. But apart from instruments, there are few producers of sample libraries that Get It Right. German Vengeance is one of them, but those libraries are (or have been) so damn heavy on the drums that I find it more and more difficult to recommend them to anyone who needs something besides drums.<br /><br />When I got asked to write about Myloops latest trance library I honestly was skeptical about just about everything. First I hadn't heard about the Myloops before, and after seeing that the library was built up around ten construction kits - I felt even more doubtful. The idea behind construction kits is good, but often just becomes an exercise in 'painting by numbers'. Pre-produced. Pre-chewed. Take Big Fish Audio for example. Absolutely beautiful material, but leaves almost nothing over to you for develop the sounds and ideas further. Fantastic quality, but boring. And for me, essentially unusable.<br /><br />This library doesn't walk in those footsteps. No, this library gives you construction kits but with flexibilty.<br /><br />(Said with the voice of <a target="_blank" href="http://www.youtube.com/watch?v=-ZqBdv4Akes">Max von Sydow</a>) At this point all you crave is to know more information about the library. You want the data. You want the numbers.<br /><br /><span style="font-weight: bold;">Construction kits</span>: 10<br /><span style="font-weight: bold;">Kick-less loops</span>: 41 dry / 23 wet (47 different themes)<br /><span style="font-weight: bold;">Kick loops</span>: 10 dry<br /><span style="font-weight: bold;">Bass loops</span>: 55 dry / 44 wet (28 different themes)<br /><span style="font-weight: bold;">Up/downlifter loops</span>: 11 wet / 10 dry (12 different themes)<br /><span style="font-weight: bold;">Atmospheric loops</span>: 2 wet / 2 dry (2 different themes)<br /><span style="font-weight: bold;">Synth loops</span>: 60 dry / 71 wet (26 different themes)<br /><span style="font-weight: bold;">Piano loops</span>: 1 dry / 1 wet (1 different themes)<br /><span style="font-weight: bold;">FX loops</span>: 12 dry / 12 wet (11 different themes)<br /><span style="font-weight: bold;">Strings loops</span>: 23 wet / 29 dry (11 different themes)<br /><br /><span style="font-weight: bold;">Multisampled bass</span>: 27<br /><span style="font-weight: bold;">Multisampled synth</span>: 27<br /><span style="font-weight: bold;">Multisampled piano</span>: 1<br /><span style="font-weight: bold;">Multisampled string/pad</span>: 9<br /><br /><span style="font-weight: bold;">Midi files</span>: 99<br /><br /><span style="font-weight: bold;">Total size of library</span>: 3,62 gigabyte.<br /><br />You are having problem understanding the numbers this time? The number of themes is actually the number that's interesting. For example, a synthesizer line can come in several variations: tonal variation, dry/wet, filter up/down etc. While there might be eight loops - they all are part of the same family/theme.<br /><br />In one respect you can say that this library contains 131 synthesizer loops.<br />In another, you can say it contains 26 synthesizer loops, plus 105 variations dry/wet/filter/tonal etc.<br /><br />I prefer to view it as 26 loops + variations, but that's me. In any case - all of the hundreds of loops boils down to a much smaller amount of fundamentally different loops. While the bigger the better and quantities often rule our way of selecting - this approach is different. Not better or worse. Just different. You know how annoying it is when you buy a sample library, you find a great loop, but it's been processed in a way (reverb/delay/whatever) that makes it difficult to use in your own context. Dry versions fix that - but it's also nice to see actual variations on the theme - and unfortunately, not many sound library makers are taking the effort to do that. But Myloops does.<br /><br />Myloops.net is a sound-design company launched in 2008 by Jonathan Blakoe, a dance music producer from the south of France. A quick visit to the Myloops web shows they got ten products on offer - eight of them are directly made for trance. Trance Cosmos : Elements Volume 3 is their latest library and have been co-produced with a fellow named David Michael Sherlock and is built around ten construction kits. The unique thing about these kits is the level of detail. Each kit not only provides one musical idea - with dry/wet/tonal variations, but also with the multisamples and midis. That's almost like giving you the key to their personal toolshed.<br /><br />The focus lies on melodic, uplifting, euphoric trance and each construction kit follows the same structure, and the structure could have been certified by ISO. The same layout, the same elements, the same workflow, the type of sounds. Even the names are the same.<br /><br />While I initially got disappointed by the lack of innovation in terms of - well, just about everything - I can't say Myloops have done anything wrong. Actually, they are the ones who are right.<br /><br />Let me elaborate. Successful trance - as in commercial success - rarely depend on anything odd or out of the ordinary. No, Trance is Safe. The bass sounds are classic bass sounds, the leads can be just about anything as long as it's drenched in delays and reverbs. Trance is predicability &amp; melodies packed in a nice Big Box.<br /><br />If the same modus operandi would have been used to create a techno library, it would have been disastrous, as techno relies on quirkiness and the unexpected. But here we're talking about trance - and since trance is just another streamlined form of pop - I must say that Myloops have chosen the very right path for their library.<br /><br />But with that said - I do have to stress that this library contains little width. It's specialized in a certain type of trance and does only this. The bass lines are all playing in the same sonic arena - content- as tonalwise - the kicks are all four-fours and the sweeps are all following the same pattern. After listening through the library - this is what strikes you most. The lack of width. But since we're only talking about ten construction kits only - this isn't a problem either.<br /><br />I asked them about their favorite tools and this is what Jonathan Blakoe replied:<br /><br /><font size="2"><span style="font-style: italic;">"I have been using Ableton Live for about two years now, both for sample design and for my own music productions. In my younger days, I was originally an FL Studio user but switched after discovering how beautifully intuitive and quick Live's workflow is.</span><br /><span style="font-style: italic;">As far as instruments go, two of my favorites are LennarDigital Sylenth1, Cakewalk Z3ta+. I often use Sylenth1 for smooth and delicate parts, and Z3ta+ for more gritty, aggressive elements. I also own an Access Virus TI that I use a lot for more charismatic lead and pad sounds.</span><br /><span style="font-style: italic;">The effect plugins that I value most are FabFilter Timeless 2 (an outstanding delay plugin), Audiodamage EOS (works great on pads and spacious sounds), T-Racks Opto Compressor (clean and elegant, and I use it a lot on my drum or bassline busses). The EQ plugins I use most would be Ableton's EQ for quick hi-passing a channel when mixing and the T-Racks classic EQ for more precise editing."</span></font><br /><br /><span style="text-decoration: underline; font-weight: bold;">Conclusion</span><br />As I said countless of times, I'm becoming more and more a fan of smaller more niched libraries, rather than big heavy ones that try to cover all bases. I view Trance Cosmos Elements Volume 3 entirely as a loop expander intended for bringing new possible starting points for trance productions, and from this respect this library performs in the best of ways. But what charms me most is the fact that they also give the tools for you. You get the multisamples - you get the midis - which very a very generous move. You're into trance? Check this one out.<br /><br /><font style="font-weight: bold;" size="3">Myloops Trance Cosmos: Elements Volume 3</font><br /><span style="font-weight: bold;">Web</span>: <a target="_blank" href="http://www.myloops.net/">www.myloops.net</a>.<br /><span style="font-weight: bold;">Price</span>: 32 euros (download).<br /><span style="font-weight: bold;">Good</span>: Real big-sounding trance complete with multisamples and midis.<br /><span style="font-weight: bold;">Bad</span>: Nothing really.<br /><br /><span style="font-weight: bold;">Review  copy</span>: big   thanks to Myloops for NFR review copy.<br /></div>]]></description>
            <pubDate>Wed, 13 Oct 2010 15:25:15 +0200</pubDate>
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